<?xml version="1.0"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">
<channel>
<title>Joystiq [Nintendo]</title>
<link>http://nintendo.joystiq.com</link>
<description>Joystiq [Nintendo]</description>
<image>
<url>http://www.blogsmithmedia.com/http://nintendo.joystiq.com/media/feedlogo.gif</url>
<title>Joystiq [Nintendo]</title>
<link>http://nintendo.joystiq.com</link>
</image>
<language>en-us</language>
<copyright>Copyright 2010 Weblogs, Inc. The contents of this feed are available for non-commercial use only.</copyright>
<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[The Last Story's first concept art]]></title><link>http://www.joystiq.com/2010/03/11/the-last-storys-first-concept-art/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/11/the-last-storys-first-concept-art/</guid><comments>http://www.joystiq.com/2010/03/11/the-last-storys-first-concept-art/#comments</comments><description><![CDATA[<center><a href="http://www.nintendo.co.jp/wii/slsj/column/"><img hspace="0" vspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/laststory311.jpg" /></a></center>The first details about Mistwalker's mysterious Wii RPG <a href="http://joystiq.com/tag/the-last-story"><em>The Last Story</em></a> have been released, in the form of a blog entry on Nintendo's <em><a href="http://www.nintendo.co.jp/wii/slsj/column/">Last Story</a></em><a href="http://www.nintendo.co.jp/wii/slsj/column/"> site</a>. The game takes place on Ruri Island, which, as home to a necessary harbor, has become a wealthy and important city. The affluent island is run by "Lord Arganon," a power-hungry ruler who is well-versed in magic. If we had to guess, we'd say he's going to be the villain.<br />
<br />
We still have yet to see real screens or footage of <em>The Last Story</em>, but the blog entry includes concept art of the island, which is quite lovely.<br />
<br />
[Via <a href="http://www.vg247.com/2010/03/11/concept-art-of-the-last-story-gets-out/">VG247</a>; <a href="http://www.allgamesbeta.info/2010/03/last-story-wii-concept-art.html">All Games Beta</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/11/the-last-storys-first-concept-art/">The Last Story's first concept art</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 11 Mar 2010 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.nintendo.co.jp/wii/slsj/column/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/11/the-last-storys-first-concept-art/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19394871/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/11/the-last-storys-first-concept-art/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>concept-art</category><category>Hironobu-Sakaguchi</category><category>mistwalker</category><category>rpg</category><category>the-last-story</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 11 Mar 2010 22:00:00 EST</pubDate></item><item><title><![CDATA[February NPD: Xbox 360 and BioShock 2 sales heat up]]></title><link>http://www.joystiq.com/2010/03/11/february-npd-xbox-360-and-bioshock-2-sales-heat-up/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/11/february-npd-xbox-360-and-bioshock-2-sales-heat-up/</guid><comments>http://www.joystiq.com/2010/03/11/february-npd-xbox-360-and-bioshock-2-sales-heat-up/#comments</comments><description><![CDATA[<center><img border="1" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/bioshock31110.jpg" /></center>Microsoft's Aaron Greenberg is <a href="http://twitter.com/aarongreenberg/status/10344184137">thrilled</a> with February's NPD numbers, and for good reason. The Xbox 360 took the top spot in home console sales last month, despite not being a Wii. According to the <a href="http://joystiq.com/tag/npd">NPD</a>, it's the first time this has happened since the <em><a href="http://www.joystiq.com/2007/10/18/september-npd-xbox-360-takes-the-lead-halo-3-to-thank/">Halo 3</a></em><a href="http://www.joystiq.com/2007/10/18/september-npd-xbox-360-takes-the-lead-halo-3-to-thank/"> launch</a> in 2007.<br />
<br />
<a href="http://joystiq.com/tag/bioshock-2"> <em>BioShock 2</em></a> seems to have had something to do with the boost, with the Xbox 360 version topping the software charts (and the PS3 version absent from the top ten). Other notable software milestones: <em><a href="http://joystiq.com/tag/modern-warfare-2">Call of Duty: Modern Warfare 2</a></em> is now the third best-selling game of all time, and <em><a href="http://joystiq.com/tag/just-dance">Just Dance</a></em> seems to have made a better pact with Satan than even <em><a href="http://joystiq.com/tag/dantes-inferno">Dante's Inferno</a></em> did. See the software top ten after the break.<br />
<br />
<strong>-DS: </strong>613K<img hspace="4" vspace="0" border="0" align="bottom" alt="" src="http://www.blogcdn.com/www.dsfanboy.com/media/2006/04/Up_Arrow.jpg" />191K (45%)<br />
<strong>-360: </strong>422K<img hspace="4" vspace="0" border="0" align="bottom" alt="" src="http://www.blogcdn.com/www.dsfanboy.com/media/2006/04/Up_Arrow.jpg" />89K (27%)<br />
<strong>-Wii: </strong>398K<img hspace="4" vspace="0" border="0" align="bottom" alt="" src="http://www.blogcdn.com/www.dsfanboy.com/media/2006/04/Down_Arrow.jpg" />68K (-15%)<br />
<strong>-PS3:</strong> 360K<img hspace="4" vspace="0" border="0" align="bottom" alt="" src="http://www.blogcdn.com/www.dsfanboy.com/media/2006/04/Up_Arrow.jpg" />83K (30%)<br />
<strong>-PSP:</strong> 133K<img hspace="4" vspace="0" border="0" align="bottom" alt="" src="http://www.blogcdn.com/www.dsfanboy.com/media/2006/04/Up_Arrow.jpg" />33K (33%)<br />
<strong>-PS2: </strong>102K<img hspace="4" vspace="0" border="0" align="bottom" alt="" src="http://www.blogcdn.com/www.dsfanboy.com/media/2006/04/Up_Arrow.jpg" />60K (143%)<p><a href="http://www.joystiq.com/2010/03/11/february-npd-xbox-360-and-bioshock-2-sales-heat-up/" rel="bookmark">Continue reading <em>February NPD: Xbox 360 and BioShock 2 sales heat up</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/11/february-npd-xbox-360-and-bioshock-2-sales-heat-up/">February NPD: Xbox 360 and BioShock 2 sales heat up</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 11 Mar 2010 19:02:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/03/11/february-npd-xbox-360-and-bioshock-2-sales-heat-up/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19395688/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/11/february-npd-xbox-360-and-bioshock-2-sales-heat-up/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bioshock-2</category><category>dantes-inferno</category><category>just-dance</category><category>npd</category><category>sales</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 11 Mar 2010 19:02:00 EST</pubDate></item><item><title><![CDATA[Ghost Trick possesses Japan June 24, Capcom releases demo]]></title><link>http://nintendo.joystiq.com/2010/03/11/ghost-trick-possesses-japan-june-24-capcom-releases-demo/</link><guid isPermaLink="true">http://nintendo.joystiq.com/2010/03/11/ghost-trick-possesses-japan-june-24-capcom-releases-demo/</guid><comments>http://nintendo.joystiq.com/2010/03/11/ghost-trick-possesses-japan-june-24-capcom-releases-demo/#comments</comments><description><![CDATA[<center><img  border="1" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/nintendo.joystiq.com/media/2010/03/ghosttrick31110.jpg" /></center>Capcom has announced the Japanese release date for <em>Ace Attorney</em> creator Shu Takumi's supernatural puzzle adventure game, <em><a href="http://joystiq.com/tag/ghost-trick">Ghost Trick</a></em>. Japan will be able to put Sissel's spirit into a bicycle on June 24. Capcom has yet to offer a date for North American or European releases beyond simply <a href="http://www.joystiq.com/2009/09/25/tgs-2009-capcom-bringing-sengoku-basara-samurai-heroes-and-ghos/">2010</a>, but if the game is in a complete state by June, that bodes well for localization sometime in the fall.<br />
<br />
However, if you can't wait that long, and you don't mind clicking through a bunch of Japanese text, you can play the TGS demo right now! Capcom posted a <a href="http://www.capcom.co.jp/ghosttrick/trial.html">flash demo</a> to the <em>Ghost Trick</em> site.<br />
<br />
 [Via <a href="http://www.andriasang.com/e/blog/2010/03/11/ghost_trick_date_set/">Andriasang</a>]<br type="_moz" /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://nintendo.joystiq.com"><img src="http://nintendo.joystiq.com/media/feedlogo.gif" alt="Joystiq Nintendo" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://nintendo.joystiq.com/2010/03/11/ghost-trick-possesses-japan-june-24-capcom-releases-demo/">Ghost Trick possesses Japan June 24, Capcom releases demo</a> originally appeared on <a href="http://nintendo.joystiq.com">Joystiq Nintendo</a> on Thu, 11 Mar 2010 15:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.capcom.co.jp/ghosttrick/index.html#>Read</a>&nbsp;|&nbsp;<a href="http://nintendo.joystiq.com/2010/03/11/ghost-trick-possesses-japan-june-24-capcom-releases-demo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://nintendo.joystiq.com/forward/19395245/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://nintendo.joystiq.com/2010/03/11/ghost-trick-possesses-japan-june-24-capcom-releases-demo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adventure</category><category>capcom</category><category>demo</category><category>ghost-trick</category><category>japan</category><category>puzzle</category><category>release-date</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 11 Mar 2010 15:45:00 EST</pubDate></item><item><title><![CDATA[Nintendo's Yoshio Sakamoto reveals Metroid: Other M's cinematic inspirations]]></title><link>http://www.joystiq.com/2010/03/11/nintendos-yoshio-sakamoto-reveals-metroid-other-ms-cinematic/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/11/nintendos-yoshio-sakamoto-reveals-metroid-other-ms-cinematic/</guid><comments>http://www.joystiq.com/2010/03/11/nintendos-yoshio-sakamoto-reveals-metroid-other-ms-cinematic/#comments</comments><description><![CDATA[<div style="text-align: center;"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/metroidm102.jpg" /></div>
Yoshio Sakamoto has had a rather diverse career with Nintendo, having worked on games like <em>Metroid</em>, <em>WarioWare</em> and <em>Tomodatchi Collection</em>. Nintendo president Satoru Iwata asked the <a href="http://www.joystiq.com/tag/metroid-other-m"><em>Metroid: Other M</em></a> producer to speak at GDC to "explore the secret of creating games for such a dynamic range of titles."<br />
<br />
One of Sakamoto's greatest inspirations seems to be film, noting directors Dario Argento, Luc Besson, John Woo and Brian de Palma as key figures. In particular, he found Argento's "Deep Red" to have a profound impact. Argento's manipulation of mood through music and timing is something he found moving; the use of foreshadowing helped transcend the film beyond other horror films.<br />
<br />
<em>Other M</em> will take these various inspirations by becoming a "synthesis of everything I've learned," Sakamoto told the audience. A new trailer screened for GDC attendees highlighted various cinematic moments in the upcoming Wii game, including a CG reimagination of <em>Super Metroid</em>'s climatic ending. Sakamoto pointed out the return of <em>Metroid Fusion</em>'s Adam, reminding the audience that foreshadowing will play a key role in creating suspense in the interquel. Considering the subsequent applause, it seems clear that Metroid fans approve of this new direction. <p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/11/nintendos-yoshio-sakamoto-reveals-metroid-other-ms-cinematic/">Nintendo's Yoshio Sakamoto reveals Metroid: Other M's cinematic inspirations</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 11 Mar 2010 15:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/03/11/nintendos-yoshio-sakamoto-reveals-metroid-other-ms-cinematic/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19395124/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/11/nintendos-yoshio-sakamoto-reveals-metroid-other-ms-cinematic/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gdc-2010</category><category>metroid</category><category>metroid-other-m</category><category>team-ninja</category><category>yoshio-sakamoto</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Thu, 11 Mar 2010 15:40:00 EST</pubDate></item><item><title><![CDATA[Impressions: Pirates Plund-Arrr]]></title><link>http://www.joystiq.com/2010/03/11/impressions-pirates-plund-arrr/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/11/impressions-pirates-plund-arrr/</guid><comments>http://www.joystiq.com/2010/03/11/impressions-pirates-plund-arrr/#comments</comments><description><![CDATA[<div style="text-align: center;"><img hspace="0" vspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/plundrmultiplayer3580.jpg" alt="" /></div>
<em><a href="http://www.joystiq.com/2010/01/07/pirates-plundarrr-sailing-wii-ward-this-april/">Pirates Plund-Arrr</a></em> is best summed up as <a href="http://www.joystiq.com/tag/castle-crashers"><em>Castle Crashers</em></a>, but with pirates. On the Wii. For $30.<br />
<br />
Unfortunately for Majesco and developer Boomzap, PSN and XBLA have spoiled us with a number of high-quality downloadable beat 'em ups for under $20. By skipping WiiWare and releasing as a retail game, <em>Pirates Plund-Arrr</em> seems a bit too pricey for its genre.<br />
<br />
Still, if you've been hankering for a four player co-op brawler on the Wii, <em>Pirates Plund-Arrr</em> delivers the action and humor we've come to expect from the genre. The title alone is representative of the spirit of the game. Boomzap has taken every opportunity to inject pirate lingo and iconography into a colorful, well-animated world.<br />
<p><a href="http://www.joystiq.com/2010/03/11/impressions-pirates-plund-arrr/" rel="bookmark">Continue reading <em>Impressions: Pirates Plund-Arrr</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/11/impressions-pirates-plund-arrr/">Impressions: Pirates Plund-Arrr</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 11 Mar 2010 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/03/11/impressions-pirates-plund-arrr/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19392333/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/11/impressions-pirates-plund-arrr/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>boomzap</category><category>majesco</category><category>pirates-plund-arrr</category><category>pirates-plundarrr</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Thu, 11 Mar 2010 14:30:00 EST</pubDate></item><item><title><![CDATA[Lord of the Rings: Aragorn's Quest makes 'Move' to PS3]]></title><link>http://www.joystiq.com/2010/03/11/lord-of-the-rings-aragorns-quest-makes-move-to-ps3/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/11/lord-of-the-rings-aragorns-quest-makes-move-to-ps3/</guid><comments>http://www.joystiq.com/2010/03/11/lord-of-the-rings-aragorns-quest-makes-move-to-ps3/#comments</comments><description><![CDATA[<center><a href="http://www.businesswire.com/portal/site/home/permalink/?ndmViewId=news_view&amp;newsId=20100310006754&amp;newsLang=en"><img hspace="0" vspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/aragornsquest31110.jpg" alt="" /></a></center>
<div style="text-align: right;"><small>[Wii version]</small></div>
Warner Bros. Interactive has revealed that, in addition to the previously announced PS2, PSP, DS and Wii releases, it's putting <a href="http://www.joystiq.com/tag/aragorns-quest"><em>Lord of the Rings: Aragorn's Quest</em></a> on PS3 -- with <a href="http://joystiq.com/tag/playstation-move">PlayStation Move</a> support. The kid-friendly <em>LOTR</em> game will now be released this fall (<a href="http://www.joystiq.com/2009/08/12/aragorns-quest-bumped-to-most-popular-release-quarter-of-all-ti/">delayed</a> again!) on all <em>five</em> platforms, with the Wii version developed by Headstrong Games (yes, that <a href="http://joystiq.com/tag/house-of-the-dead-overkill">Headstrong Games</a>) and the others by TT Fusion. Of course, the Wii and PS3 versions will be the only ones with motion control, and they will also be the only versions featuring two-player co-op (with the second player controlling Gandalf).<br />
<br />
The PS3 version won't be an exact <em>port</em> of the Wii one, but it's the same idea -- a game for which the Wii was originally the lead platform, now spreading to the PS3 thanks to the existence of a very Wii-like motion controller. It may be the first, but this is definitely <em>not</em> the last time we'll see this!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/11/lord-of-the-rings-aragorns-quest-makes-move-to-ps3/">Lord of the Rings: Aragorn's Quest makes 'Move' to PS3</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 11 Mar 2010 11:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.businesswire.com/portal/site/home/permalink/?ndmViewId=news_view&amp;newsId=20100310006754&amp;newsLang=en>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/11/lord-of-the-rings-aragorns-quest-makes-move-to-ps3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19394704/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/11/lord-of-the-rings-aragorns-quest-makes-move-to-ps3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aragorns-quest</category><category>delays</category><category>fall-2010</category><category>headstrong-games</category><category>lord-of-the-rings</category><category>motion-control</category><category>playstation-move</category><category>release-date</category><category>tt-fusion</category><category>warner-bros-interactive</category><category>wbie</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 11 Mar 2010 11:40:00 EST</pubDate></item><item><title><![CDATA[Hanabi Festival returns to Europe with Castlevania: Rondo of Blood]]></title><link>http://nintendo.joystiq.com/2010/03/11/hanabi-festival-returns-to-europe-with-castlevania/</link><guid isPermaLink="true">http://nintendo.joystiq.com/2010/03/11/hanabi-festival-returns-to-europe-with-castlevania/</guid><comments>http://nintendo.joystiq.com/2010/03/11/hanabi-festival-returns-to-europe-with-castlevania/#comments</comments><description><![CDATA[<center><a href="http://www.nintendo.co.uk/NOE/en_GB/news/2010/hanabi_festival_returns_with_a_bang_16312.html"><img hspace="0" vspace="0" border="1" src="http://www.blogcdn.com/nintendo.joystiq.com/media/2010/01/rondo128.jpg" alt="" /></a></center>Nintendo of Europe is bringing back the <a href="http://www.joystiq.com/tag/hanabi-festival">Hanabi Festival</a>, its occasional celebration of import games, starting March 12 -- and it's bringing what might be the most anticipated import Virtual Console game ever (by us). <em><a href="http://joystiq.com/tag/castlevania-rondo-of-blood">Castlevania: Rondo of Blood</a></em> is among the small lineup of games to be released in Europe as part of the Festival, along with <em>Milon's Secret Castle</em> and <em>Lode Runner</em>, both for NES, and <em>Ironclad</em> for Neo Geo.<br />
<br />
We aren't entirely certain from the wording, but the announcement mentions <em>Castlevania</em>, and then says that the other games will "continue in the following weeks." So it's pretty likely you're going to be able to buy <em>Rondo of Blood</em> tomorrow. Happy Hanabi Festival!<br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://nintendo.joystiq.com"><img src="http://nintendo.joystiq.com/media/feedlogo.gif" alt="Joystiq Nintendo" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://nintendo.joystiq.com/2010/03/11/hanabi-festival-returns-to-europe-with-castlevania/">Hanabi Festival returns to Europe with Castlevania: Rondo of Blood</a> originally appeared on <a href="http://nintendo.joystiq.com">Joystiq Nintendo</a> on Thu, 11 Mar 2010 10:49:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.nintendo.co.uk/NOE/en_GB/news/2010/hanabi_festival_returns_with_a_bang_16312.html>Read</a>&nbsp;|&nbsp;<a href="http://nintendo.joystiq.com/2010/03/11/hanabi-festival-returns-to-europe-with-castlevania/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://nintendo.joystiq.com/forward/19394662/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://nintendo.joystiq.com/2010/03/11/hanabi-festival-returns-to-europe-with-castlevania/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>castlevania-rondo-of-blood</category><category>europe</category><category>hanabi-festival</category><category>ironclad</category><category>lode-runner</category><category>milons-secret-castle</category><category>virtual-console</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 11 Mar 2010 10:49:00 EST</pubDate></item><item><title><![CDATA[Majesco cooks up Crafting Mama for DS]]></title><link>http://www.joystiq.com/2010/03/11/majesco-cooks-up-crafting-mama-for-ds/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/11/majesco-cooks-up-crafting-mama-for-ds/</guid><comments>http://www.joystiq.com/2010/03/11/majesco-cooks-up-crafting-mama-for-ds/#comments</comments><description><![CDATA[<center><a href="http://www.majescoentertainment.com/news/display_news.php?id=443"><img hspace="0" vspace="0" border="1" alt="" src="http://www.blogcdn.com/nintendo.joystiq.com/media/2009/04/mama042109.jpg" /></a></center>Almost a year ago, a <a href="http://www.joystiq.com/2009/03/18/cooking-mama-developer-trademarks-crafting-mama/">trademark</a> for "Crafting Mama" was spotted. It's now being put to use, as Majesco has announced, well, <em>Crafting Mama</em> for DS. In her latest endeavor, Mama will occupy her seemingly endless time with a new task: arts &amp; crafts. <br />
<br />
In a series of 40 projects, players will create things like birdhouses, quilts, kaleidoscopes and <em>adorable</em> new aprons for Mama to wear, as well as Mama dolls. Of course, these creations will all be realized through the familiar touch-based minigames, played alone and in multiplayer, which so many of us have grown to love in the utterly populous <em><a href="http://joystiq.com/tag/cooking-mama">Cooking Mama</a></em> game franchise. It's kind of crazy that a company can announce a game about making quilts and birdhouses, and we can already pretty much imagine how to play it!<br />
<br />
Majesco plans a fall 2010 release for <em>Crafting Mama</em>, but we suspect the publisher is at least <em>considering</em> <a href="http://www.joystiq.com/2010/03/08/majesco-threatened-with-nasdaq-delisting-again/">bumping that up a bit</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/11/majesco-cooks-up-crafting-mama-for-ds/">Majesco cooks up Crafting Mama for DS</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 11 Mar 2010 10:33:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.majescoentertainment.com/news/display_news.php?id=443>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/11/majesco-cooks-up-crafting-mama-for-ds/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19394615/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/11/majesco-cooks-up-crafting-mama-for-ds/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cooking-mama</category><category>cooking-mama-limited</category><category>crafting-mama</category><category>fall-2010</category><category>majesco</category><category>minigames</category><category>release-date</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 11 Mar 2010 10:33:00 EST</pubDate></item><item><title><![CDATA[Green Day: Rock Band releases June 8 worldwide]]></title><link>http://www.joystiq.com/2010/03/11/green-day-rock-band-release-date-june-8/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/11/green-day-rock-band-release-date-june-8/</guid><comments>http://www.joystiq.com/2010/03/11/green-day-rock-band-release-date-june-8/#comments</comments><description><![CDATA[<div style="text-align: center;"><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="362" id="viddler_7f0b5e43"><param name="movie" value="http://www.viddler.com/simple/7f0b5e43/"; /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/7f0b5e43/"; width="580" height="362" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_7f0b5e43"></embed></object></div>
That's right, folks -- Harmonix has just revealed that <a href="http://www.joystiq.com/tag/green-day-rock-band"><em>Green Day: Rock Band</em></a> will be available for all come June 8 on Xbox 360, PS3 and Wii. Up to 6 players (3 mics; 3 instruments) will progress through the career of <em>the trio</em>, unlocking collectible images (more than 100, apparently) and some 40 minutes of "rare and unreleased" footage from interviews, outtakes and performances along the way.<br />
<br />
As alluded to above, <em>GD:RB</em> will also sport the same vocal harmonizing feature that made <a href="http://www.joystiq.com/tag/the-beatles-rock-band"><em>The Beatles: Rock Band</em></a> such a delight for mic hogs and comes loaded with 47 Green Day tracks, including "Brain Stew," "Jaded," "Hitchin' a Ride," "American Idiot," "Wake Me Up When September Ends" and "Boulevard of Broken Dreams."<br />
<br />
Oh, and if you're looking to export these tunes, worry not: <em>all 47 tracks</em> are fully exportable to a console hard drive and playable in <em>Rock Band</em>, <em>Rock Band 2</em> and the recently announced <a href="http://www.joystiq.com/2010/03/09/rock-band-3-out-this-holiday-season/"><em>Rock Band 3</em></a>. The export fee is $9.99 via Xbox Live or PSN. The export features is not available for the Wii system. Additionally, if you've picked up the six Green Day tunes already available as DLC, you can play them in the new game with added harmonies, "unique" visuals and more "exclusive archival material."<br />
<br />
<em>Green Day: Rock Band</em> will be available as a standalone game for Xbox 360 and PS3 for $59.99, while Wii owners will get a bit of a price break at $49.99. A special edition <em>Green Day: Rock Band Plus</em> will also come to Xbox 360 and PS3 for $69.99 and includes fancy packaging, an "export" feature (we assume, a voucher to export the disc tracks to the hard drive) and the six previously released Green Day DLC tracks.<br />
<br />
Update: The GameStop pre-order bonus for the standalone game is an export voucher (for Xbox 360 or PS3). Essentially, pre-order <em>GD:RB</em> from GameStop, and you can export all 47 tracks to your console hard drive for free.<br />
<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/11/green-day-rock-band-release-date-june-8/">Green Day: Rock Band releases June 8 worldwide</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 11 Mar 2010 09:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.rockband.com/press/greenday>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/11/green-day-rock-band-release-date-june-8/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19394608/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/11/green-day-rock-band-release-date-june-8/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bonus</category><category>compatibility</category><category>demiurge</category><category>demiurge-studios</category><category>dlc</category><category>ea</category><category>exporting</category><category>gamestop</category><category>green-day</category><category>green-day-rock-band</category><category>harmonix</category><category>mk12</category><category>mtv-games</category><category>pre-order</category><category>pricing</category><category>q2-2010</category><category>release-date</category><category>rock-band</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 11 Mar 2010 09:45:00 EST</pubDate></item><item><title><![CDATA[Ubisoft prepping short film, a Ghost Recon: Future Soldier prequel]]></title><link>http://www.joystiq.com/2010/03/10/ghost-recon-future-soldier-short-film-prequel/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/10/ghost-recon-future-soldier-short-film-prequel/</guid><comments>http://www.joystiq.com/2010/03/10/ghost-recon-future-soldier-short-film-prequel/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.heatvisionblog.com/2010/03/tom-clancy-ghost-recon-future-soldier-logorama.html"><img width="479" vspace="0" hspace="0" height="394" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/ghost-recon-future-skull-1265756969.jpg" alt="" /></a></div>
<div style="text-align: left;">According to the <a href="http://www.heatvisionblog.com/2010/03/tom-clancy-ghost-recon-future-soldier-logorama.html">Hollywood Reporter</a>, Ubisoft will release a short film ahead of the release of <a href="http://joystiq.com/tag/ghost-recon-future-soldier"><em>Ghost Recon: Future Soldier</em></a>. The film will be helmed by Francois Alaux and Herve de Crecy, the duo that just won an Academy Award for their short film <a href="http://www.logorama-themovie.com/"><em>Logorama</em></a>. We're <em>assuming</em> the <em>Ghost Recon</em> film won't be quite as cheeky. The short, which will serve as a prequel to <em>Future Soldier</em>, will be a 20-minute live-action film, reportedly with a budget between $8-10 million. It's being written by Tim Sexton, co-writer of <em>Children of Men</em>. <br />
<br />
The project is in line with Ubisoft's ongoing strategy to expand its scope of media to include more than just video games. Last year, the company released the <em>Assassin's Creed: Lineage</em> short film series to promote <em>Assassin's Creed II</em>. Later in the year, Ubisoft Montreal's Yannis Mallat <a href="http://www.joystiq.com/2009/12/01/ubisoft-envisions-a-future-of-3-d-movies-games/">envisioned a future</a> where Ubisoft crafts films and games using the same assets, which is precisely what it did with <em>Lineage</em>. Given the talent and financial backing behind the <em>Future Soldier</em> film, it looks like Mallat's future could be a bright one.<br />
<br />
[Via <a href="http://news.bigdownload.com/2010/03/10/newly-awarded-oscar-winners-to-make-short-ghost-recon-film-for-u/">Big Download</a>]</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/10/ghost-recon-future-soldier-short-film-prequel/">Ubisoft prepping short film, a Ghost Recon: Future Soldier prequel</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 10 Mar 2010 17:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.heatvisionblog.com/2010/03/tom-clancy-ghost-recon-future-soldier-logorama.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/10/ghost-recon-future-soldier-short-film-prequel/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19392169/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/10/ghost-recon-future-soldier-short-film-prequel/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>film</category><category>francois-alaux</category><category>ghost-recon</category><category>ghost-recon-future-soldier</category><category>herve-de-crecy</category><category>movie</category><category>ubisoft</category><category>ubisoft-paris</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 10 Mar 2010 17:40:00 EST</pubDate></item><item><title><![CDATA[LukPlus looking for Coropata publisher at GDC]]></title><link>http://nintendo.joystiq.com/2010/03/10/lukplus-looking-for-coropata-publisher-at-gdc/</link><guid isPermaLink="true">http://nintendo.joystiq.com/2010/03/10/lukplus-looking-for-coropata-publisher-at-gdc/</guid><comments>http://nintendo.joystiq.com/2010/03/10/lukplus-looking-for-coropata-publisher-at-gdc/#comments</comments><description><![CDATA[<center><a href="http://www.siliconera.com/2010/03/10/theres-a-chance-coropata-could-come-to-north-america/"><img border="0" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/coropata310.jpg" /></a></center>If you're reading this and you're in charge of business development for a game publisher, and if you're at GDC -- as unlikely as all that is -- please go talk to LukPlus. According to <a href="http://www.siliconera.com/2010/03/10/theres-a-chance-coropata-could-come-to-north-america/">Siliconera</a>, the publisher has a meeting room at the convention, and is actively working to find a North American publisher for its cute DS puzzle game <em>Coropata</em>.<br />
<br />
We sampled <a href="http://nintendo.joystiq.com/2009/10/01/hands-on-coropata-ds/"><em>Coropata</em></a> at TGS and found it charming, and we'd appreciate the opportunity to do things like buy it in a store and read all the text. We admit that a cutesy, anime-style puzzle game similar to <em>The Incredible Machine</em> may be somewhat of a niche interest, though.<br type="_moz" /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://nintendo.joystiq.com"><img src="http://nintendo.joystiq.com/media/feedlogo.gif" alt="Joystiq Nintendo" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://nintendo.joystiq.com/2010/03/10/lukplus-looking-for-coropata-publisher-at-gdc/">LukPlus looking for Coropata publisher at GDC</a> originally appeared on <a href="http://nintendo.joystiq.com">Joystiq Nintendo</a> on Wed, 10 Mar 2010 16:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.siliconera.com/2010/03/10/theres-a-chance-coropata-could-come-to-north-america/>Read</a>&nbsp;|&nbsp;<a href="http://nintendo.joystiq.com/2010/03/10/lukplus-looking-for-coropata-publisher-at-gdc/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://nintendo.joystiq.com/forward/19392037/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://nintendo.joystiq.com/2010/03/10/lukplus-looking-for-coropata-publisher-at-gdc/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>coropata</category><category>gdc-2010</category><category>localization</category><category>lukplus</category><category>puzzle</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 10 Mar 2010 16:15:00 EST</pubDate></item><item><title><![CDATA[Eminem &amp; Jay-Z all mixed up in new DJ Hero DLC pack]]></title><link>http://www.joystiq.com/2010/03/10/eminem-and-jay-z-all-mixed-up-in-new-dj-hero-dlc/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/10/eminem-and-jay-z-all-mixed-up-in-new-dj-hero-dlc/</guid><comments>http://www.joystiq.com/2010/03/10/eminem-and-jay-z-all-mixed-up-in-new-dj-hero-dlc/#comments</comments><description><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="362" id="viddler_55cce02c"><param name="movie" value="http://www.viddler.com/simple/55cce02c/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/55cce02c/" width="580" height="362" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_55cce02c"></embed></object></center><br />
Scr-scr-scratched through all of <em><a href="http://www.joystiq.com/tag/dj-hero">DJ Hero's</a> </em>tracks? Activision has announced a new DLC mix pack featuring <a href="http://www.joystiq.com/2009/10/12/dj-hero-renegade-editions-jay-z-eminem-compilations-detailed/">Renegade Edition</a> headliners Eminem and Jay-Z. The collection is scheduled to drop on Xbox Live, PSN and Wii this month and includes:<br />
<ul>
    <li>"Shake That" by Eminem mixed with "Show Me What You Got" by Jay-Z</li>
    <li>"Without Me" by Eminem mixed with "Encore" by Jay-Z</li>
    <li>"Can I Get A..." by Jay-Z mixed with "Lose Yourself" by Eminem</li>
</ul>
The new tracks will be available on March 18 on Xbox Live for 640<img border="0" alt="" src="http://www.blogcdn.com/www.xbox360fanboy.com/media/2007/11/microsoftpointslogosmall.gif" /> ($8) and March 25 on PSN for $7.99. The tracks will not be sold separately for Xbox 360 or PS3. Each track, however, will be available for the Wii version on March 25 as a downloadable single for 300 Wii Points ($3); $9 for all three.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/10/eminem-and-jay-z-all-mixed-up-in-new-dj-hero-dlc/">Eminem &amp; Jay-Z all mixed up in new DJ Hero DLC pack</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 10 Mar 2010 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/03/10/eminem-and-jay-z-all-mixed-up-in-new-dj-hero-dlc/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19391730/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/10/eminem-and-jay-z-all-mixed-up-in-new-dj-hero-dlc/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>dj-hero</category><category>dlc</category><category>eminem</category><category>jay-z-</category><category>psn</category><category>release-date</category><category>xblm</category><category>xbox-live</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 10 Mar 2010 15:00:00 EST</pubDate></item><item><title><![CDATA[Reggie: Nintendo not 'thinking seriously' about next console yet]]></title><link>http://www.joystiq.com/2010/03/10/reggie-nintendo-not-thinking-seriously-about-next-console-yet/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/10/reggie-nintendo-not-thinking-seriously-about-next-console-yet/</guid><comments>http://www.joystiq.com/2010/03/10/reggie-nintendo-not-thinking-seriously-about-next-console-yet/#comments</comments><description><![CDATA[<center><a href="http://www.forbes.com/2010/03/09/wii-xbox-playstation-technology-business-intelligence-nintendo.html"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/nowiihd.jpg" /></a></center>In a <a href="http://www.forbes.com/2010/03/09/wii-xbox-playstation-technology-business-intelligence-nintendo.html">Forbes interview</a>, Nintendo of America president <a href="http://joystiq.com/tag/reggie-fils-aime">Reggie Fils-Aime</a> gave the impression that a new home console from Nintendo is still in the distant future.<br />
<br />
"The way we approach that innovation," he said, referring to Nintendo's innovative "jumps" (like the Wii), "because we have hardware developers working side by side with software developers, is that when the software developer comes forward with an idea that can't be executed on the current platform, that's when we start thinking seriously about the next system. We're not there yet, from a Wii perspective." Of course, E3 is still a few months away.<br />
<br />
Satoru Iwata recently <a href="http://www.joystiq.com/2010/02/02/iwata-wii-successor-needs-something-new-beyond-hd/">commented</a> that a Wii successor would "need something new" in addition to HD graphics to be worthwhile, and Fils-Aime, who has previously, "<a href="http://www.joystiq.com/2009/11/06/reggie-denies-the-existence-of-wii-hd/">forcefully</a>" denied plans for an Wii HD model, echoed this sentiment. "So when people talk about high definition for the Wii console, our feedback is that that by itself will not create a brand new experience. Therefore, we're not interested. What we have to push for are groundbreaking new experiences. Technology has to enable it, not to be a means all by itself."<br />
<br />
[Via <a href="http://www.edge-online.com/news/nintendo-on-wii-2-" we="" re-not-there-yet="">Edge</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/10/reggie-nintendo-not-thinking-seriously-about-next-console-yet/">Reggie: Nintendo not 'thinking seriously' about next console yet</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 10 Mar 2010 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.forbes.com/2010/03/09/wii-xbox-playstation-technology-business-intelligence-nintendo.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/10/reggie-nintendo-not-thinking-seriously-about-next-console-yet/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19391410/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/10/reggie-nintendo-not-thinking-seriously-about-next-console-yet/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>hardware</category><category>reggie</category><category>reggie-fils-aime</category><category>wii-2</category><category>wii-hd</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 10 Mar 2010 12:30:00 EST</pubDate></item><item><title><![CDATA[Will Wright on the Wii's toy-like sensibilities]]></title><link>http://www.joystiq.com/2010/03/10/will-wright-on-the-wiis-toy-like-sensibilities/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/10/will-wright-on-the-wiis-toy-like-sensibilities/</guid><comments>http://www.joystiq.com/2010/03/10/will-wright-on-the-wiis-toy-like-sensibilities/#comments</comments><description><![CDATA[<a href="http://www.industrygamers.com/news/gdc-10-wii-belongs-in-toy-market-says-will-wright/"><img border="0" align="right" width="225" vspace="0" hspace="0" height="338" style="padding-left: 5px;" src="http://www.blogcdn.com/www.joystiq.com/media/2008/09/willsfavs.jpg" alt="" /></a>Speaking to <a href="http://www.industrygamers.com/news/gdc-10-wii-belongs-in-toy-market-says-will-wright/">IndustryGamers</a> in a pre-GDC interview, industry veteran <a href="http://joystiq.com/tag/will-wright">Will Wright</a> shared his thoughts on the Wii and where it fits in the current video game market. According to Wright, the Wii offers an experience that is "clearly different than the Xbox or the PlayStation." Specifically, he stated that the Wii differs from its console brothers in that it doesn't generally cater to long, in depth experiences. Rather, said Wright, the Wii offers "fun toys to pick up and start playing in five minutes." He added, "It really is more into what I would call the toy market."<br />
<br />
Elaborating, Wright said that all consoles will have a "specifically defined niche" and that Nintendo actively decided to approach the Wii in a different way. He stated that Nintendo opted not to directly compete with the hardcore sensibilities of FPS-heavy consoles like the Xbox 360. "I think it's kind of cool that they decided to go off and find a different sandbox to play in," said Wright, "I think it's been very good for the industry."<br />
<br />
Hit the source link for more excerpts from the interview.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/10/will-wright-on-the-wiis-toy-like-sensibilities/">Will Wright on the Wii's toy-like sensibilities</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 10 Mar 2010 00:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.industrygamers.com/news/gdc-10-wii-belongs-in-toy-market-says-will-wright/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/10/will-wright-on-the-wiis-toy-like-sensibilities/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19390693/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/10/will-wright-on-the-wiis-toy-like-sensibilities/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gdc-2010</category><category>stupid-fun-club</category><category>will-wright</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 10 Mar 2010 00:30:00 EST</pubDate></item><item><title><![CDATA[EA Sports Active 2.0 coming this fall to Wii, PS3 and iPhone]]></title><link>http://www.joystiq.com/2010/03/09/ea-sports-active-2-0-coming-this-fall-to-wii-ps3-and-iphone/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/09/ea-sports-active-2-0-coming-this-fall-to-wii-ps3-and-iphone/</guid><comments>http://www.joystiq.com/2010/03/09/ea-sports-active-2-0-coming-this-fall-to-wii-ps3-and-iphone/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.easports.com/news/item/file/EA_Expands_Interactive_Fitness_Product_Line_with_New_EA_SPORTS_Active"><img hspace="0" vspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/peripheralpreviewfinal.jpg" alt="" /></a></div>
EA Sports' "Season Opener" event at <a href="http://www.joystiq.com/tag/gdc-2010">GDC</a> contained one major announcement for the developer's bevy of franchises: <a href="http://www.joystiq.com/tag/ea-sports-active"><em>EA Sports Active</em></a> will receive the sequel treatment this Fall with <a href="http://www.easports.com/news/item/file/EA_Expands_Interactive_Fitness_Product_Line_with_New_EA_SPORTS_Active"><em>EA Sports Active 2.0</em></a> (working title), an updated version of the exergame for the PS3, Wii, iPhone and iPod Touch platforms. The console versions of the game will come equipped with two motion sensors and a heart rate monitor the player can strap to their arms and legs.<br />
<br />
User information in this new game can be shared over an online social network, allowing fellow players to keep track of how frequently you've been skipping out on your demanding workout regimen. EA Vancouver is reprising its role as developer for the title. We'll let you know when we hear more about <em>2.0</em> -- like, for instance, why the game is apparently skipping out on launching on the 360.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/09/ea-sports-active-2-0-coming-this-fall-to-wii-ps3-and-iphone/">EA Sports Active 2.0 coming this fall to Wii, PS3 and iPhone</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 09 Mar 2010 22:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.easports.com/news/item/file/EA_Expands_Interactive_Fitness_Product_Line_with_New_EA_SPORTS_Active>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/09/ea-sports-active-2-0-coming-this-fall-to-wii-ps3-and-iphone/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19390791/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/09/ea-sports-active-2-0-coming-this-fall-to-wii-ps3-and-iphone/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ea</category><category>ea-sports</category><category>ea-sports-active-2</category><category>ea-sports-active-2.0</category><category>ea-vancouver</category><category>exergaming</category><category>gdc-2010</category><category>sports</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Tue, 09 Mar 2010 22:50:00 EST</pubDate></item><item><title><![CDATA[Flip's Twisted World team spins a dev diary]]></title><link>http://www.joystiq.com/2010/03/09/flips-twisted-world-team-spins-a-dev-diary/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/09/flips-twisted-world-team-spins-a-dev-diary/</guid><comments>http://www.joystiq.com/2010/03/09/flips-twisted-world-team-spins-a-dev-diary/#comments</comments><description><![CDATA[<div style="text-align: center;"><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="353" id="viddler_277125e4"><param name="movie" value="http://www.viddler.com/simple/277125e4/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="tubemogulid=TD-Q0P-W10" /><embed src="http://www.viddler.com/simple/277125e4/" width="580" height="353" flashvars="tubemogulid=TD-Q0P-W10" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_277125e4"></embed></object></div>
<em><a href="http://www.joystiq.com/tag/flips-twisted-world">Flip's Twisted World</a></em> is a rare third party game that sets to do something original for the Wii. Yet strangely, it's gone almost completely unnoticed. While platformers are a dime a dozen, Flip's gravity-twisting gameplay offers a unique spin (get it?) that deserves a look. The "gimmick" at the heart of <em>Flip's Twisted World</em> is the player's ability to "flip" the world at whim, turning floors into walls, ceilings into floors, and more.<br />
<br />
Majesco has released a dev diary for <em>Flip's Twisted World</em> that better explains its gameplay. It's easy to make comparisons to <em>Super Mario Galaxy</em>, but that's not really a bad thing, is it? <em>Flip's Twisted World</em> comes  out on Wii this April.<br />
<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/09/flips-twisted-world-team-spins-a-dev-diary/">Flip's Twisted World team spins a dev diary</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 09 Mar 2010 22:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/03/09/flips-twisted-world-team-spins-a-dev-diary/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19390568/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/09/flips-twisted-world-team-spins-a-dev-diary/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>flips-twisted-world</category><category>majesco</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Tue, 09 Mar 2010 22:40:00 EST</pubDate></item><item><title><![CDATA[Analysts predict hardware, software drops in February NPD]]></title><link>http://www.joystiq.com/2010/03/09/analysts-predict-hardware-software-drops-in-february/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/09/analysts-predict-hardware-software-drops-in-february/</guid><comments>http://www.joystiq.com/2010/03/09/analysts-predict-hardware-software-drops-in-february/#comments</comments><description><![CDATA[<center><a href="http://www.gamasutra.com/view/news/27556/Analysts_March_NPD_Results_To_Show_Industry_Declines_Gains_For_PS3.php?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed:+GamasutraNews+(Gamasutra+News)"><img border="1" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/heavyraintitle580.jpg" /></a></center>In advance of <a href="http://joystiq.com/tag/npd">NPD</a> sales results for February 2010, analysts are predicting year-over-year declines for pretty much everything. Wedbush Morgan analyst Michael Pachter, according to <a href="http://www.gamasutra.com/view/news/27556/Analysts_March_NPD_Results_To_Show_Industry_Declines_Gains_For_PS3.php?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed:+GamasutraNews+(Gamasutra+News)">Gamasutra</a>, is predicting that hardware and software sales will decline 10 percent, with Wii hardware sales hit particularly hard (around 40 percent) due to shortages. Beyond the Wii, the continuing decline of the music genre is partly to blame for the reduced sales.<br />
<br />
Analyst Colin Sebastian is guessing at a 15 percent decline, despite encouraging early sales for games like <em><a href="http://joystiq.com/tag/heavy-rain">Heavy Rain</a></em> and preorders for games like <em><a href="http://joystiq.com/tag/battlefield-bad-company-2">Battlefield: Bad Company 2</a></em> (which, as an early March release, may fit into the NPD February sales period) and <em>God of War III</em>. The fact that high-profile games are likely to show sharp declines after strong first-week sales will prevent software trends from turning for the better.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/09/analysts-predict-hardware-software-drops-in-february/">Analysts predict hardware, software drops in February NPD</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 09 Mar 2010 17:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamasutra.com/view/news/27556/Analysts_March_NPD_Results_To_Show_Industry_Declines_Gains_For_PS3.php?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed:+GamasutraNews+(Gamasutra+News)>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/09/analysts-predict-hardware-software-drops-in-february/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19389856/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/09/analysts-predict-hardware-software-drops-in-february/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>analyst</category><category>colin-sebastian</category><category>michael-pachter</category><category>npd</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 09 Mar 2010 17:20:00 EST</pubDate></item><item><title><![CDATA[Tiger Woods 11 to support PlayStation Move]]></title><link>http://www.joystiq.com/2010/03/09/tiger-woods-pga-tour-11-to-support-playstation-motion-controller/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/09/tiger-woods-pga-tour-11-to-support-playstation-motion-controller/</guid><comments>http://www.joystiq.com/2010/03/09/tiger-woods-pga-tour-11-to-support-playstation-motion-controller/#comments</comments><description><![CDATA[<a href="http://www.joystiq.com/photos/tiger-woods-pga-tour-11/full/#2785330"><img hspace="4" vspace="4" border="0" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/tiger11.jpg" /></a>Much like the star it's named for, it seems the <em>Tiger Woods PGA Tou</em>r franchise isn't adverse to trying new things. EA has announced that the next iteration, <a href="http://www.joystiq.com/tag/tiger-woods-pga-tour-11"><em>Tiger Woods PGA Tour 11</em></a>, will support the PlayStation Move motion controller to "give gamers an authentic interactive swing experience."<br />
<br />
There aren't any other details about Move implementation at the moment, but the game is slated for release on June 8 -- well before Sony's motion controller's <a href="http://www.joystiq.com/2010/01/20/playstation-motion-controllers-release-date-moves-to-fall-2010/">projected</a> fall release. (And before you ask, no mention has been made of support for Microsoft's Project Natal.)<br />
<br />
It may be less flashy, but series fans may be interested to hear the game will also feature the Ryder Cup, allowing for two 12-man teams to face off against each other. <br />
<br />
We say 12-man, but we guess it could be 12 women against 12 men, right? Heck, maybe even 12 women against one man. Can you imagine, one guy trying to keep up with all those women? We sure can't.<br />
<br />
<em><em>Tiger Woods PGA Tour 11</em></em> will be available on June 8 for Wii (with MotionPlus support), Xbox 360, PS3 and iPhone.<br />
<br />
<strong>Update:</strong> Changed "PlayStation Motion Controller" references to "PlayStation Move," the <a href="http://www.joystiq.com/2010/03/10/playstation-move-is-official-name-of-sony-motion-controller/">now official</a> name for Sony's device. <br />
<br />
[Editor's Note: EA's press release only included a box art asset for <a href="http://www.joystiq.com/photos/tiger-woods-pga-tour-11/full/#2785330">the Xbox 360 version</a>. Go figure.]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/09/tiger-woods-pga-tour-11-to-support-playstation-motion-controller/">Tiger Woods 11 to support PlayStation Move</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 09 Mar 2010 13:57:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://news.ea.com/portal/site/ea/index.jsp?ndmViewId=news_view&amp;ndmConfigId=1012492&amp;newsId=20100309006740&amp;newsLang=en>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/09/tiger-woods-pga-tour-11-to-support-playstation-motion-controller/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19389981/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/09/tiger-woods-pga-tour-11-to-support-playstation-motion-controller/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ea</category><category>EA-Sports</category><category>motionplus</category><category>playstation-arc</category><category>playstation-motion-controller</category><category>playstation-move</category><category>project-natal</category><category>release-date</category><category>sony</category><category>tiger-woods</category><category>tiger-woods-pga-tour-11</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Tue, 09 Mar 2010 13:57:00 EST</pubDate></item><item><title><![CDATA[Japanese Nintendo downloads: Mega Man 10, Moon Cresta]]></title><link>http://nintendo.joystiq.com/2010/03/09/japanese-nintendo-downloads-mega-man-10-moon-cresta/</link><guid isPermaLink="true">http://nintendo.joystiq.com/2010/03/09/japanese-nintendo-downloads-mega-man-10-moon-cresta/</guid><comments>http://nintendo.joystiq.com/2010/03/09/japanese-nintendo-downloads-mega-man-10-moon-cresta/#comments</comments><description><![CDATA[<center><img vspace="0" hspace="0" border="0" src="http://www.blogcdn.com/nintendo.joystiq.com/media/2010/03/rockman3910.jpg" alt="" /></center>Though there's <em>a lot</em> of content on DSiWare in Japan today, it's almost entirely training stuff. So, it would seem that DSiWare stepped aside to let WiiWare's single release shine this week. (That's probably not what <em>really</em> happened -- but it's a nice thought.)<br />
<br />
In any case, <em><a href="http://joystiq.com/tag/mega-man-10">Mega Man 10</a></em> is up on WiiWare in Japan today, and it's likely to overshadow anything else available this week, including the ancient <a href="http://en.wikipedia.org/wiki/Moon_Cresta">Moon Cresta</a>:<br />
<ul>
    <li><em><a href="http://www.nintendo.co.jp/wii/wiiware/wrxj/index.html">Mega Man 10</a></em> (WiiWare, 1 player, 1,000 Wii Points)</li>
    <li><em><a href="http://www.hamster.co.jp/products/soft.cgi?vca&amp;100300">Moon Cresta</a></em> (VC Arcade, 1-2 players, 800 Wii Points)</li>
</ul>
<ul>
    <li><em><a href="http://www.nintendo.co.jp/ds/dsiware/k3oj/index.html">G.G. Series Throw Out</a> </em>(DSiWare, 1 player, 200 DSi Points)</li>
    <li><em><a href="http://www.nintendo.co.jp/ds/dsiware/kj4j/index.html">Renjuku Kanji: Shougaku 4-nensei</a> </em>(DSiWare, 1 player, 500 DSi Points)</li>
    <li><em><a href="http://www.nintendo.co.jp/ds/dsiware/kj5j/index.html">Renjuku Kanji: Shougaku 5-nensei</a> </em>(DSiWare, 1 player, 500 DSi Points)</li>
    <li><em><a href="http://www.nintendo.co.jp/ds/dsiware/kbcj/index.html">Brain Challenge</a> </em>(DSiWare, 1 player, 500 DSi Points)</li>
    <li><em><a href="http://www.nintendo.co.jp/ds/dsiware/klgj/index.html">Let's Golf</a> </em>(DSiWare, 1 player, 800 DSi Points)</li>
</ul><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://nintendo.joystiq.com"><img src="http://nintendo.joystiq.com/media/feedlogo.gif" alt="Joystiq Nintendo" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://nintendo.joystiq.com/2010/03/09/japanese-nintendo-downloads-mega-man-10-moon-cresta/">Japanese Nintendo downloads: Mega Man 10, Moon Cresta</a> originally appeared on <a href="http://nintendo.joystiq.com">Joystiq Nintendo</a> on Tue, 09 Mar 2010 13:43:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://nintendo.joystiq.com/2010/03/09/japanese-nintendo-downloads-mega-man-10-moon-cresta/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://nintendo.joystiq.com/forward/19389000/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://nintendo.joystiq.com/2010/03/09/japanese-nintendo-downloads-mega-man-10-moon-cresta/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>capcom</category><category>dsiware</category><category>gg-series</category><category>japan</category><category>lets-golf</category><category>mega-man-10</category><category>moon-cresta</category><category>vctuesday</category><category>virtual-console</category><category>wiiware</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 09 Mar 2010 13:43:00 EST</pubDate></item><item><title><![CDATA[Rock Band Weekly: Lady Gaga, Cartman's 'Poker Face']]></title><link>http://www.joystiq.com/2010/03/09/rock-band-weekly-lady-gaga-eric-cartmans-poker-face/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/09/rock-band-weekly-lady-gaga-eric-cartmans-poker-face/</guid><comments>http://www.joystiq.com/2010/03/09/rock-band-weekly-lady-gaga-eric-cartmans-poker-face/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.rockband.com/forums/showthread.php?t=185259"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/ladygaga580.jpg" /></a></div>
Don't even lie! You're just as excited as any club kid that boundary-pushing pop sensation Lady Gaga is coming to <em>Rock Band</em> next week. So, in the privacy of your living room, break out the tight-fitting pleather and get your jam on (to the tracks you, <em>publicly</em>, tell everyone you hate).<br />
<br />
Of course, you could pretend you "accidentally" bought the Gaga Track Pack, when you actually meant to purchase <em>South Park</em> chubby charmer Eric Cartman's rendition of "Poker Face." Yup, that lil' ditty will also be available. See, now you can cover up that undeniable desire to go goo-goo for Gaga with a veil of irony!<br />
<br />
Check out the full release list after the break.<p><a href="http://www.joystiq.com/2010/03/09/rock-band-weekly-lady-gaga-eric-cartmans-poker-face/" rel="bookmark">Continue reading <em>Rock Band Weekly: Lady Gaga, Cartman's 'Poker Face'</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/09/rock-band-weekly-lady-gaga-eric-cartmans-poker-face/">Rock Band Weekly: Lady Gaga, Cartman's 'Poker Face'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 09 Mar 2010 12:58:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.rockband.com/forums/showthread.php?t=185259>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/09/rock-band-weekly-lady-gaga-eric-cartmans-poker-face/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19389774/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/09/rock-band-weekly-lady-gaga-eric-cartmans-poker-face/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dlc</category><category>harmonix</category><category>mtv-games</category><category>poker-face</category><category>rock-band</category><category>rock-band-2</category><category>rock-band-weekly</category><category>rock-band-wii</category><category>rock-band-wiikly</category><category>south-park</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Tue, 09 Mar 2010 12:58:00 EST</pubDate></item><item><title><![CDATA[Ryan Kesler is the NHL 2K11 cover athlete]]></title><link>http://www.joystiq.com/2010/03/09/ryan-kesler-is-nhl-2k11-cover-athlete/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/09/ryan-kesler-is-nhl-2k11-cover-athlete/</guid><comments>http://www.joystiq.com/2010/03/09/ryan-kesler-is-nhl-2k11-cover-athlete/#comments</comments><description><![CDATA[<center><a href="http://tsn.ca/nhl/story/?id=313064"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/kesler3910.jpg" alt="" /></a></center>First he won a silver medal at the Winter Olympics, and now he'll be on the cover of the Wii-exclusive <a href="http://www.joystiq.com/2010/03/03/nhl-2k11-skips-xbox-360-and-ps3-only-coming-to-wii/"><em>NHL 2K11</em></a>. Vancouver Canucks forward Ryan Kesler sounds genuinely excited about the opportunity, telling <a href="http://tsn.ca/nhl/story/?id=313064">The Canadian Press</a> that the only way he thought he'd ever end up on a game cover was "if I put my own picture on there." <br />
<br />
"It's a dream come true for me," Kesler, ever the good spokesplayer, said. "I grew up playing, and to be on the cover of <em>2K</em> is unbelievable."<br />
<br />
Kesler confirmed that he got in his motion capture time for the game last year with <em>2K10</em> cover athlete <a href="http://www.joystiq.com/2009/06/14/alex-ovechkin-hip-checks-nhl-2k10-cover/">Alexander Ovechkin</a>. "I'm not a flashy scorer like Ovechkin, by any means, but I think I'm exciting in my own right," Kesler observed, suggesting that his Olympic performance was what attracted publisher Take-Two to his game ... <em>face</em>.<br />
<br />
Hopefully, for Kesler's sake, there's no equivalent "<a href="http://www.joystiq.com/tag/madden-curse">Madden Curse</a>" for NHL games. Hockey players are already doomed to lose all their teeth anyway. <em>NHL 2K11</em> will be out this fall.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/09/ryan-kesler-is-nhl-2k11-cover-athlete/">Ryan Kesler is the NHL 2K11 cover athlete</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 09 Mar 2010 11:31:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://tsn.ca/nhl/story/?id=313064>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/09/ryan-kesler-is-nhl-2k11-cover-athlete/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19389472/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/09/ryan-kesler-is-nhl-2k11-cover-athlete/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2k-sports</category><category>hockey</category><category>nhl</category><category>nhl-2k11</category><category>ryan-kesler</category><category>sports</category><category>take-two</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 09 Mar 2010 11:31:00 EST</pubDate></item><item><title><![CDATA[VC in Brief: Final Fantasy II (SNES)]]></title><link>http://nintendo.joystiq.com/2010/03/08/vc-in-brief-final-fantasy-ii-snes/</link><guid isPermaLink="true">http://nintendo.joystiq.com/2010/03/08/vc-in-brief-final-fantasy-ii-snes/</guid><comments>http://nintendo.joystiq.com/2010/03/08/vc-in-brief-final-fantasy-ii-snes/#comments</comments><description><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="362" id="viddler_dfa68d67"><param name="movie" value="http://www.viddler.com/simple/dfa68d67/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/dfa68d67/" width="580" height="362" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_dfa68d67"></embed></object></center><em>Final Fantasy II</em> (actually <em>Final Fantasy IV</em>) is one of the most important role-playing games of all time. Not only was it the first to introduce the ATB system (Active Time Battle), but it also had an incredibly ambitious plot and, frankly, a downright great opening sequence. It would help bring the world to the JRPG (and vice versa), so however you choose to play through this bit of classic gaming, do it. You owe it to yourself to do that at least once in your life.
<ul>
    <li><em>Final Fantasy II</em> (SNES, 1 player, 800 Wii Points) (actually FFIV)</li>
</ul>
<em> </em>
<div style="border-top: 1px solid; padding-top: 5px;" class="clearfix"><em><a href="http://nintendo.joystiq.com/tag/vc-in-brief"><img border="0" align="left" src="http://www.blogcdn.com/nintendo.joystiq.com/media/2008/05/classic_vc_friday_cg_may2_mani_thumbnail.jpg" style="margin-right: 5px;" alt="" /></a><em>Every week, we like to check out what's new on <a href="http://www.joystiq.com/tag/nintendoware-weekly">the Virtual Console</a>. We offer <a href="http://nintendo.joystiq.com/tag/vc-in-brief">these videos</a> as a sort of taste to help you decide whether or not you would want the game in question. We also toss in our own two cents because we're pushy jerks like that.</em></em></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://nintendo.joystiq.com"><img src="http://nintendo.joystiq.com/media/feedlogo.gif" alt="Joystiq Nintendo" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://nintendo.joystiq.com/2010/03/08/vc-in-brief-final-fantasy-ii-snes/">VC in Brief: Final Fantasy II (SNES)</a> originally appeared on <a href="http://nintendo.joystiq.com">Joystiq Nintendo</a> on Mon, 08 Mar 2010 19:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://nintendo.joystiq.com/2010/03/08/vc-in-brief-final-fantasy-ii-snes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://nintendo.joystiq.com/forward/19387896/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://nintendo.joystiq.com/2010/03/08/vc-in-brief-final-fantasy-ii-snes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>final-fantasy</category><category>final-fantasy-2</category><category>rpg</category><category>snes</category><category>square</category><category>square-enix</category><category>square-soft</category><category>vc-in-brief</category><category>virtual-console</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 08 Mar 2010 19:45:00 EST</pubDate></item><item><title><![CDATA[This Week on the Nintendo Channel: Pokemon TV spots]]></title><link>http://nintendo.joystiq.com/2010/03/08/this-week-on-the-nintendo-channel-pokemon-tv-spots/</link><guid isPermaLink="true">http://nintendo.joystiq.com/2010/03/08/this-week-on-the-nintendo-channel-pokemon-tv-spots/</guid><comments>http://nintendo.joystiq.com/2010/03/08/this-week-on-the-nintendo-channel-pokemon-tv-spots/#comments</comments><description><![CDATA[<div style="text-align: center;"><img vspace="0" hspace="0" border="0" alt="" src="http://www.blogcdn.com/nintendo.joystiq.com/media/2010/03/pokewalker11110.jpg" /></div>
This week's <a href="http://www.joystiq.com/tag/nintendo-channel">Nintendo Channel</a> update is about as light as it gets. Sure, there's a new DS demo to check out and a pair of TV spots for <a href="http://www.joystiq.com/tag/pokemon"><em>Pokemon HeartGold</em> and <em>SoulSilver</em></a> -- but that's about it. <br />
<br />
Oh, you don't believe us? Well, that hurts our feelings, but, by all means, check out the full list of this week's content past the break for yourselves. We'll just wait for you in the corner with our <em>broken heart</em>.<p><a href="http://nintendo.joystiq.com/2010/03/08/this-week-on-the-nintendo-channel-pokemon-tv-spots/" rel="bookmark">Continue reading <em>This Week on the Nintendo Channel: Pokemon TV spots</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://nintendo.joystiq.com"><img src="http://nintendo.joystiq.com/media/feedlogo.gif" alt="Joystiq Nintendo" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://nintendo.joystiq.com/2010/03/08/this-week-on-the-nintendo-channel-pokemon-tv-spots/">This Week on the Nintendo Channel: Pokemon TV spots</a> originally appeared on <a href="http://nintendo.joystiq.com">Joystiq Nintendo</a> on Mon, 08 Mar 2010 17:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://nintendo.joystiq.com/2010/03/08/this-week-on-the-nintendo-channel-pokemon-tv-spots/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://nintendo.joystiq.com/forward/19387895/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://nintendo.joystiq.com/2010/03/08/this-week-on-the-nintendo-channel-pokemon-tv-spots/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>nintendo-channel</category><category>Pokemon</category><category>pokemon-heart-gold</category><category>pokemon-soul-silver</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 08 Mar 2010 17:15:00 EST</pubDate></item><item><title><![CDATA[Prince of Persia: The Forgotten Sands gameplay footage revealed; game coming to PC in June]]></title><link>http://www.joystiq.com/2010/03/08/prince-of-persia-the-forgotten-sands-gameplay-footage-revealed/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/08/prince-of-persia-the-forgotten-sands-gameplay-footage-revealed/</guid><comments>http://www.joystiq.com/2010/03/08/prince-of-persia-the-forgotten-sands-gameplay-footage-revealed/#comments</comments><description><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="362" id="viddler_50d938e3"><param name="movie" value="http://www.viddler.com/simple/50d938e3/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/50d938e3/" width="580" height="362" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_50d938e3"></embed></object></center>Phew, we can all <em>relax</em> now. According to this first gameplay footage from <a href="http://www.joystiq.com/tag/prince-of-persia-the-forgotten-sands/"><em>Prince of Persia: The Forgotten Sands</em></a>, all concerns that the new game would forgo elements of exploration and environmental puzzle-solving -- and just go all-out "Bruckheimer" -- should be allayed. Plus, The Prince totally has some <a href="http://userserve-ak.last.fm/serve/_/24915789/Andy+Gibb++2.jpg">Andy Gibb hair</a> going on. That's awesome, right?<br />
<br />
<em>The Forgotten Sands</em> puts our Prince in his brother's neighboring kingdom during a great conflict. As a last-ditch effort to ensure the survival of the kingdom, the two release the Sands of Time, which saves everyone ... <em>but also unleashes dark horrors</em>. Uh-oh.<br />
<br />
In <em>PoP</em> news, <a href="http://www.eurogamer.net/articles/pc-prince-of-persia-will-be-late">Eurogamer</a> reports the PC version will release in June, a month after the console installments (due May 18). This is nothing new for Ubisoft, as the publisher followed the same protocol with staggered releases of both <em>Assassin's Creed</em> games. And if waiting an extra month hasn't deterred your goal to play <em>The Forgotten Sands</em> on the PC, know that it will also include Ubisoft's <a href="http://www.joystiq.com/2010/03/01/splinter-cell-conviction-future-ubisoft-pc-games-to-use-intern/">internet-based DRM</a> solution -- something to keep in mind.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/08/prince-of-persia-the-forgotten-sands-gameplay-footage-revealed/">Prince of Persia: The Forgotten Sands gameplay footage revealed; game coming to PC in June</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 08 Mar 2010 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eurogamer.net/articles/pc-prince-of-persia-will-be-late>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/08/prince-of-persia-the-forgotten-sands-gameplay-footage-revealed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19387631/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/08/prince-of-persia-the-forgotten-sands-gameplay-footage-revealed/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>prince-of-persia</category><category>prince-of-persia-the-forgotten-sands</category><category>release-date</category><category>the-forgotten-sands</category><category>trailer</category><category>ubisoft</category><category>video</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 08 Mar 2010 16:30:00 EST</pubDate></item><item><title><![CDATA[Flipnotes from the PAX 2009 show floor]]></title><link>http://nintendo.joystiq.com/2010/03/08/flipnotes-from-the-pax-2009-show-floor/</link><guid isPermaLink="true">http://nintendo.joystiq.com/2010/03/08/flipnotes-from-the-pax-2009-show-floor/</guid><comments>http://nintendo.joystiq.com/2010/03/08/flipnotes-from-the-pax-2009-show-floor/#comments</comments><description><![CDATA[<center><a href="http://flipnote.hatena.com/5C647F901E2FD91A@DSi/"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/nintendo.joystiq.com/media/2010/03/flipnote3810.jpg" alt="" /></a></center>During PAX last year, Nintendo asked any professional artists who happened to be there to create an animation in the DSiWare program <em>Flipnote Studio</em>. Now, the flipnotes from comic artists like Eric Jones and Christina Strain, webcomics artist <a href="http://pvponline.com">Scott Kurtz</a>, and 5TH Cell art director Edison Yan, have finally been posted in a gallery on the <a href="http://flipnote.hatena.com/5C647F901E2FD91A@DSi/movie/2FD91A_09174249B6AAD_000?in=user">Flipnote Hatena</a> site.<br />
<br />
Showing what can be done in a few minutes by a talented artist, and building on the excitement of a popular convention, makes this initiative a great promotional tool for the free app (and for the DSi in general), which is why Nintendo waited until six months after the event to release these!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://nintendo.joystiq.com"><img src="http://nintendo.joystiq.com/media/feedlogo.gif" alt="Joystiq Nintendo" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://nintendo.joystiq.com/2010/03/08/flipnotes-from-the-pax-2009-show-floor/">Flipnotes from the PAX 2009 show floor</a> originally appeared on <a href="http://nintendo.joystiq.com">Joystiq Nintendo</a> on Mon, 08 Mar 2010 15:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://flipnote.hatena.com/5C647F901E2FD91A@DSi/>Read</a>&nbsp;|&nbsp;<a href="http://nintendo.joystiq.com/2010/03/08/flipnotes-from-the-pax-2009-show-floor/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://nintendo.joystiq.com/forward/19388188/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://nintendo.joystiq.com/2010/03/08/flipnotes-from-the-pax-2009-show-floor/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>5th-cell</category><category>dsi</category><category>dsiware</category><category>edison-yan</category><category>flipnote-studio</category><category>pax-2009</category><category>scott-kurtz</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 08 Mar 2010 15:15:00 EST</pubDate></item><item><title><![CDATA[Nintendo leading fans on wild Pokemon chase in New York City]]></title><link>http://nintendo.joystiq.com/2010/03/08/nintendo-leading-fans-on-wild-pokemon-chase-in-new-york-city/</link><guid isPermaLink="true">http://nintendo.joystiq.com/2010/03/08/nintendo-leading-fans-on-wild-pokemon-chase-in-new-york-city/</guid><comments>http://nintendo.joystiq.com/2010/03/08/nintendo-leading-fans-on-wild-pokemon-chase-in-new-york-city/#comments</comments><description><![CDATA[<center><a href="http://www.businesswire.com/portal/site/home/permalink/?ndmViewId=news_view&amp;newsId=20100308005682&amp;newsLang=en"><img border="0" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/pokewalker11110.jpg" /></a></center>Nintendo is adding an ambulatory flourish to its <em><a href="http://joystiq.com/tag/pokemon-heart-gold">Pokemon HeartGold/SoulSilver</a></em> launch, celebrating the PokeWalker accessory with a guided walk around New York City's Times Square. On Sunday, March 14, Pikachu footprints will be placed around Broadway Plaza, inviting fans to trace the trail of the fictional giant rat, with live demonstrations of the game and accessory along the trail.<br />
<br />
Nintendo's usual launch events take place at the Nintendo World Store in Rockefeller Center, but this one is located in (and around) the Times Square Toys 'R' Us. Should you show up at the NWS, you'll just have to do a little extra walking.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://nintendo.joystiq.com"><img src="http://nintendo.joystiq.com/media/feedlogo.gif" alt="Joystiq Nintendo" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://nintendo.joystiq.com/2010/03/08/nintendo-leading-fans-on-wild-pokemon-chase-in-new-york-city/">Nintendo leading fans on wild Pokemon chase in New York City</a> originally appeared on <a href="http://nintendo.joystiq.com">Joystiq Nintendo</a> on Mon, 08 Mar 2010 14:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.businesswire.com/portal/site/home/permalink/?ndmViewId=news_view&amp;newsId=20100308005682&amp;newsLang=en>Read</a>&nbsp;|&nbsp;<a href="http://nintendo.joystiq.com/2010/03/08/nintendo-leading-fans-on-wild-pokemon-chase-in-new-york-city/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://nintendo.joystiq.com/forward/19388087/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://nintendo.joystiq.com/2010/03/08/nintendo-leading-fans-on-wild-pokemon-chase-in-new-york-city/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>launch-event</category><category>new-york-city</category><category>pokemon</category><category>pokemon-heart-gold</category><category>pokewalker</category><category>toys-r-us</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 08 Mar 2010 14:15:00 EST</pubDate></item><item><title><![CDATA[Rising Star crowdsources Spanish localization of Fragile Dreams]]></title><link>http://www.joystiq.com/2010/03/08/rising-star-crowdsources-spanish-localization-of-fragile-dreams/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/08/rising-star-crowdsources-spanish-localization-of-fragile-dreams/</guid><comments>http://www.joystiq.com/2010/03/08/rising-star-crowdsources-spanish-localization-of-fragile-dreams/#comments</comments><description><![CDATA[<center><a href="http://fragile.blogocio.net/#"><img  border="1" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/fragile3810.jpg" /></a></center>Rising Star Games has taken an unusual, cost-effective <a href="http://www.risingstargames.com/blog/rising-star-collaborates-with-spanish-fragile-dreams-fans.html">step</a> to get <a href="http://joystiq.com/tag/fragile-dreams"><em>Fragile Dreams</em></a> into Spanish-speaking homes. In collaboration with fansite <a href="http://dswii.es/">DSWii.es</a>, Rising Star is helping a group of 50 fans produce their own translation of the game's 35,000-word script. The translated text will be made available from DSWii and Rising Star's site following the European release of the game on March 19.<br />
<br />
This is a clever approach to localization for a couple of reasons. First, fifty motivated kids will be able to get the job done in a fraction of the time a professional localization team would take. Additionally, it'll be much easier for Rising Star to laugh off the inevitable errors than it would with a 'real' localization.<br type="_moz" /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/08/rising-star-crowdsources-spanish-localization-of-fragile-dreams/">Rising Star crowdsources Spanish localization of Fragile Dreams</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 08 Mar 2010 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://fragile.blogocio.net/#>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/08/rising-star-crowdsources-spanish-localization-of-fragile-dreams/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19387846/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/08/rising-star-crowdsources-spanish-localization-of-fragile-dreams/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dswii</category><category>fragile</category><category>fragile-dreams</category><category>localization</category><category>namco-bandai</category><category>rising-star-games</category><category>spain</category><category>tri-crescendo</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 08 Mar 2010 14:00:00 EST</pubDate></item><item><title><![CDATA[Now Playing: March 8-14, 2010]]></title><link>http://www.joystiq.com/2010/03/08/now-playing-march-8-14-2010/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/08/now-playing-march-8-14-2010/</guid><comments>http://www.joystiq.com/2010/03/08/now-playing-march-8-14-2010/#comments</comments><description><![CDATA[<div align="center"><img vspace="4" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/now-playing-030810.jpg" /><br />
"Dude!"<br />
<br />
<small>Choose your platform to jump to a specific release list:</small><br />
<a name="top"></a><br />
<strong>Last updated: Tuesday, 9:18 AM</strong><br />
<table width="250" cellpadding="4" border="0">
    <tbody>
        <tr style="background: white none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;">
            <td width="33%" align="center"><a href="http://www.joystiq.com/2010/03/08/now-playing-march-8-14-2010/#wii"><img width="61" vspace="0" hspace="4" height="60" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2008/11/wii.logo.bfhd08.jpg" class="imagepadding" alt="" /> </a></td>
            <td width="33%" align="center"><a href="http://www.joystiq.com/2010/03/08/now-playing-march-8-14-2010/#ps3"><img width="61" vspace="0" hspace="4" height="60" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/ps3slimlogo.small.010410.jpg" class="imagepadding" alt="" /></a></td>
            <td width="33%" align="center"><a href="http://www.joystiq.com/2010/03/08/now-playing-march-8-14-2010/#x360"><img width="61" vspace="0" hspace="4" height="60" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2008/11/x360.logo.bfhd08.jpg" class="imagepadding" alt="" /></a></td>
        </tr>
        <tr style="background: white none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;">
            <td width="33%" align="center"><a href="http://www.joystiq.com/2010/03/08/now-playing-march-8-14-2010/#ds"><img width="61" vspace="0" hspace="4" height="60" border="0" alt="" class="imagepadding" src="http://www.blogcdn.com/www.joystiq.com/media/2008/11/dslogo.bfhd08.jpg" /></a></td>
            <td width="33%" align="center"><a href="http://www.joystiq.com/2010/03/08/now-playing-march-8-14-2010/#psp"><img width="61" vspace="0" hspace="4" height="60" border="0" alt="" class="imagepadding" src="http://www.blogcdn.com/www.joystiq.com/media/2008/11/psplogo.bfhd08.jpg" /></a></td>
            <td width="33%" align="center"><a href="http://www.joystiq.com/2010/03/08/now-playing-march-8-14-2010/#pc"><img width="61" vspace="0" hspace="4" height="60" border="0" alt="" class="imagepadding" src="http://www.blogcdn.com/www.joystiq.com/media/2009/02/pc-mac.logo.020309.jpg" /></a></td>
        </tr>
    </tbody>
</table>
</div><p><a href="http://www.joystiq.com/2010/03/08/now-playing-march-8-14-2010/" rel="bookmark">Continue reading <em>Now Playing: March 8-14, 2010</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/08/now-playing-march-8-14-2010/">Now Playing: March 8-14, 2010</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 08 Mar 2010 13:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/03/08/now-playing-march-8-14-2010/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19387624/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/08/now-playing-march-8-14-2010/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>newgames</category><category>now-playing</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Mon, 08 Mar 2010 13:20:00 EST</pubDate></item><item><title><![CDATA[NintendoWare Weekly: Final Fantasy II, Max &amp; the Magic Marker]]></title><link>http://www.joystiq.com/2010/03/08/nintendoware-weekly-final-fantasy-ii-max-and-the-magic-marker/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/08/nintendoware-weekly-final-fantasy-ii-max-and-the-magic-marker/</guid><comments>http://www.joystiq.com/2010/03/08/nintendoware-weekly-final-fantasy-ii-max-and-the-magic-marker/#comments</comments><description><![CDATA[<center><img  border="0" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/max3810.jpg" /></center>Sure, you could play <em><a href="http://joystiq.com/tag/final-fantasy-xiii">Final Fantasy XIII</a></em> on PS3 and Xbox 360 this week, but you could also buy a <em>Final Fantasy</em> game whose quality isn't under any debate -- partly because it's really good, and partly because <em>Final Fantasy II</em> for SNES was released in 1991 and the debate has pretty much elapsed by now.<br />
<br />
Or you could bypass that whole <em>Final Fantasy</em> thing and play a <a href="http://joystiq.com/tag/max-and-the-magic-marker">cute game</a> about a kid and his amazing drawing ability.<br />
<br type="_moz" /><p><a href="http://www.joystiq.com/2010/03/08/nintendoware-weekly-final-fantasy-ii-max-and-the-magic-marker/" rel="bookmark">Continue reading <em>NintendoWare Weekly: Final Fantasy II, Max &amp; the Magic Marker</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/08/nintendoware-weekly-final-fantasy-ii-max-and-the-magic-marker/">NintendoWare Weekly: Final Fantasy II, Max &amp; the Magic Marker</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 08 Mar 2010 10:10:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/03/08/nintendoware-weekly-final-fantasy-ii-max-and-the-magic-marker/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19387617/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/08/nintendoware-weekly-final-fantasy-ii-max-and-the-magic-marker/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>4-travellers-play-spanish</category><category>dracula-undead-awakening</category><category>dsiware</category><category>elemental-masters</category><category>final-fantasy-ii</category><category>final-fantasy-iv</category><category>flips</category><category>max-and-the-magic-marker</category><category>nintendoware-weekly</category><category>snes</category><category>virtual-console</category><category>wiiware</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 08 Mar 2010 10:10:00 EST</pubDate></item><item><title><![CDATA[Battlefield: Bad Company 2 is new king of UK sales charts]]></title><link>http://www.joystiq.com/2010/03/08/battlefield-bad-company-2-is-new-king-of-uk-sales/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/08/battlefield-bad-company-2-is-new-king-of-uk-sales/</guid><comments>http://www.joystiq.com/2010/03/08/battlefield-bad-company-2-is-new-king-of-uk-sales/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.chart-track.co.uk/?i=806&amp;s=1111"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/battlefieldbadcompany2multi2-1268054814.jpg" alt="" /></a></div>
It's debatable whether or not the server crashing this past week was a symptom of <a href="http://joystiq.com/tag/battlefield-bad-company-2"><em>Battlefield: Bad Company 2's</em></a> success. What isn't debatable is the game's explosive debut on the UK's <a href="http://www.chart-track.co.uk/?i=806&amp;s=1111">Chart-Track</a> <a href="http://www.chart-track.co.uk/index.jsp?c=p/software/uk/latest/index_test.jsp&amp;ct=110015">all-formats chart</a>. The multiplayer-centric shooter, which we've been <a href="http://www.joystiq.com/2010/03/05/review-battlefield-bad-company-2-multiplayer/">thoroughly enjoying</a>, outsold the original <em>Bad Company</em>'s launch week numbers almost 3 to 1. According to Chart-Track, <em>BC2</em> is the "best ever launch for any game released this early in the year." Interestingly, 53 percent of <em>BC2</em> sales went to the Xbox 360 version, followed by 31 percent and 16 percent of sales for the PS3 and PC, respectively. (The game also topped the three, individual platform charts.)<br />
<br />
Of course, lurking in the corner was <em>Just Dance</em>. The game will not go away and continues to stay in the top three <a href="http://www.joystiq.com/2010/03/01/heavy-rain-buoyed-to-top-of-uk-sales-charts/">week</a> after <a href="http://www.joystiq.com/2010/02/22/aliens-vs-predator-facehugs-uk-charts-just-dance-not-going-any/">week</a> after <a href="http://www.joystiq.com/2010/02/15/bioshock-2-debuts-atop-uk-charts-drowns-out-just-dance/">week</a>. Last week's top game, <em>Heavy Rain</em>, slipped down to fourth and the battle of <em>Aliens vs. Predator</em> held onto third. Check out the complete top ten after the break.<br />
<br />
<a href="http://www.chart-track.co.uk/?i=806&amp;s=1111">Source</a> - <em>Battlefield: Bad Company 2</em> is a born leader [GFK Chart-Track]<br />
<a href="http://www.chart-track.co.uk/index.jsp?c=p/software/uk/latest/index_test.jsp&amp;ct=110015">Source</a> - Latest UK Software Charts [GFK Chart-Track]<p><a href="http://www.joystiq.com/2010/03/08/battlefield-bad-company-2-is-new-king-of-uk-sales/" rel="bookmark">Continue reading <em>Battlefield: Bad Company 2 is new king of UK sales charts</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/08/battlefield-bad-company-2-is-new-king-of-uk-sales/">Battlefield: Bad Company 2 is new king of UK sales charts</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 08 Mar 2010 09:05:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.chart-track.co.uk/?i=806&amp;s=1111>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/08/battlefield-bad-company-2-is-new-king-of-uk-sales/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19387559/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/08/battlefield-bad-company-2-is-new-king-of-uk-sales/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aliens-vs-predator</category><category>battlefield-bad-company-2</category><category>britain</category><category>chart-track</category><category>heavy-rain</category><category>just-dance</category><category>uk</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Mon, 08 Mar 2010 09:05:00 EST</pubDate></item><item><title><![CDATA[Nintendo Power: Scribblenauts sequel coming this Fall]]></title><link>http://www.joystiq.com/2010/03/06/nintendo-power-scribblenauts-sequel-coming-this-fall/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/06/nintendo-power-scribblenauts-sequel-coming-this-fall/</guid><comments>http://www.joystiq.com/2010/03/06/nintendo-power-scribblenauts-sequel-coming-this-fall/#comments</comments><description><![CDATA[<div style="text-align: center; "><a href="http://www.gonintendo.com/viewstory.php?id=116446"><img border="0" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/scribblenauts2covernp580pxheaderimg.jpg" /></a></div>
<div style="text-align: right;"><small>[<a href="http://www.gonintendo.com/viewstory.php?id=116446">GoNintendo</a>]</small></div>
<br />
As evidenced by the image above, the latest issue of Nintendo Power reveals a sequel to 5th Cell's <em><a href="http://www.joystiq.com/tag/scribblenauts">Scribblenauts</a></em> for the Nintendo DS. According to a report from <a href="http://www.gonintendo.com/viewstory.php?id=116446">GoNintendo</a>, the magazine feature additionally details the game's release window ("fall"), that it will receive "10,000 more words" and "120 new and improved levels," and will have a focus on the use of adjectives. Thankfully, the report also notes intentions to improve the game's controls -- a major setback of the first outing. We've shot an email to the developers and will hopefully have more information on the game sometime soon. For now, you can check out the full magazine cover <a href="http://www.blogcdn.com/www.joystiq.com/media/2010/03/scribblenauts2covernp.jpg">right here</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/06/nintendo-power-scribblenauts-sequel-coming-this-fall/">Nintendo Power: Scribblenauts sequel coming this Fall</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 06 Mar 2010 19:09:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gonintendo.com/viewstory.php?id=116446>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/06/nintendo-power-scribblenauts-sequel-coming-this-fall/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19386350/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/06/nintendo-power-scribblenauts-sequel-coming-this-fall/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>5th-cell</category><category>nintendo-power</category><category>q3-2010</category><category>release-date</category><category>scribblenauts</category><category>scribblenauts-2</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Sat, 06 Mar 2010 19:09:00 EST</pubDate></item><item><title><![CDATA[Diner Dash dashing to WiiWare March 29]]></title><link>http://nintendo.joystiq.com/2010/03/05/diner-dash-dashing-to-wiiware-march-29/</link><guid isPermaLink="true">http://nintendo.joystiq.com/2010/03/05/diner-dash-dashing-to-wiiware-march-29/</guid><comments>http://nintendo.joystiq.com/2010/03/05/diner-dash-dashing-to-wiiware-march-29/#comments</comments><description><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="346" id="viddler_6042a81a"><param name="movie" value="http://www.viddler.com/simple/6042a81a/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="tubemogulid=TD-Q0P-W10" /><embed src="http://www.viddler.com/simple/6042a81a/" width="580" height="346" flashvars="tubemogulid=TD-Q0P-W10" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_6042a81a"></embed></object></center> Attention would-be restaurateurs: <a href="http://www.joystiq.com/tag/Hudson/">Hudson</a> has announced that <a href="http://joystiq.com/tag/diner-dash"><em>Diner Dash</em></a> will arrive on <a href="http://www.joystiq.com/tag/WiiWare/">WiiWare</a> March 29. This will mark the first time that the game has been available on WiiWare outside of Japan, where <a href="http://nintendo.joystiq.com/2010/02/16/japanese-nintendo-downloads-super-famicom-wars-diner-dash/">it was released last month</a>. For those unfamiliar with the title, <em>Diner Dash</em> tasks players with running a restaurant. This entails seating customers, taking orders, placing orders, serving food and cleaning tables. You have to manage all of these tasks in real time, so it gets pretty hectic pretty fast. The WiiWare version features new controls and a new multiplayer mode as well.<br />
<br />
The press release doesn't mention a pricing, though we'd imagine it will share the Japanese price of $10.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://nintendo.joystiq.com"><img src="http://nintendo.joystiq.com/media/feedlogo.gif" alt="Joystiq Nintendo" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://nintendo.joystiq.com/2010/03/05/diner-dash-dashing-to-wiiware-march-29/">Diner Dash dashing to WiiWare March 29</a> originally appeared on <a href="http://nintendo.joystiq.com">Joystiq Nintendo</a> on Fri, 05 Mar 2010 20:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://nintendo.joystiq.com/2010/03/05/diner-dash-dashing-to-wiiware-march-29/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://nintendo.joystiq.com/forward/19385667/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://nintendo.joystiq.com/2010/03/05/diner-dash-dashing-to-wiiware-march-29/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>backbone</category><category>diner-dash</category><category>hudson</category><category>playfirst</category><category>wiiware</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Fri, 05 Mar 2010 20:30:00 EST</pubDate></item><item><title><![CDATA[Walmart-exclusive Wii bundle includes Wii Sports Resort]]></title><link>http://www.joystiq.com/2010/03/05/walmart-exclusive-wii-bundle-includes-wii-sports-resort/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/05/walmart-exclusive-wii-bundle-includes-wii-sports-resort/</guid><comments>http://www.joystiq.com/2010/03/05/walmart-exclusive-wii-bundle-includes-wii-sports-resort/#comments</comments><description><![CDATA[<center><a href="http://www.blogcdn.com/www.joystiq.com/media/2010/03/walmartbundlefront.jpg"><img border="0" vspace="0" hspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/walmartwiibundleheaderimg580px.jpg" /></a></center> <a href="http://joystiq.com/tag/walmart">Walmart</a> just announced an exclusive Wii bundle, containing both <em><a href="http://joystiq.com/tag/wii-sports">Wii Sports</a> </em>and <a href="http://joystiq.com/tag/wii-sports-resort"><em>Wii Sports Resort</em></a>, as well as the necessary MotionPlus attachment. It'll be available in stores <em>today</em>, and on Walmart.com this Sunday. There's no reason not to pick this one up instead of the normal Wii package: this new bundle sells for the same $199 price!<br />
<br />
According to Walmart, it'll only be available "while supplies last," which, given the history of the Wii platform, could be a surprisingly short time.<br />
<br />
<strong>Update:</strong> We were additionally informed by a Walmart representative that the bundle contains "[one] normal Wii console you would purchase -- comes with all the same components -- for $199, except that you're getting <em>Wii Sports Resort</em> (with the packaged Wii MotionPlus)." Still quite a deal!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/05/walmart-exclusive-wii-bundle-includes-wii-sports-resort/">Walmart-exclusive Wii bundle includes Wii Sports Resort</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 05 Mar 2010 17:21:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/03/05/walmart-exclusive-wii-bundle-includes-wii-sports-resort/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19385683/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/05/walmart-exclusive-wii-bundle-includes-wii-sports-resort/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bundle</category><category>motionplus</category><category>special-value-edition</category><category>walmart</category><category>wii-sports</category><category>wii-sports-resort</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Fri, 05 Mar 2010 17:21:00 EST</pubDate></item><item><title><![CDATA[European Nintendo downloads: Mega Man 10, Bit.Trip Void, Dark Void Zero]]></title><link>http://nintendo.joystiq.com/2010/03/05/european-nintendo-downloads-mega-man-10-bit-trip-void-dark-vo/</link><guid isPermaLink="true">http://nintendo.joystiq.com/2010/03/05/european-nintendo-downloads-mega-man-10-bit-trip-void-dark-vo/</guid><comments>http://nintendo.joystiq.com/2010/03/05/european-nintendo-downloads-mega-man-10-bit-trip-void-dark-vo/#comments</comments><description><![CDATA[<center><a href="http://www.nintendo.co.uk/NOE/en_GB/news/2010/retro_action_returns_with_wiiware_platformer_mega_man_10_16282.html"><img border="1" vspace="0" hspace="0" alt=""  src="http://www.blogcdn.com/nintendo.joystiq.com/media/2010/03/mm13510.jpg" /></a></center>It's a fantastic day to be in Europe like retro and retro-style downloadable games. Coinciding with that amazing <a href="http://www.joystiq.com/2010/03/05/bit-trip-runner-wiiware-trailer/"><em>Bit.Trip Runner </em>trailer</a>, its predecessor <a href="http://joystiq.com/tag/bit-trip-void"><em>Bit.Trip Void</em></a> is now avaiable on WiiWare, along with the authentically NES-style <a href="http://joystiq.com/tag/mega-man-10"><em>Mega Man 10</em></a>! There's even a <em>real</em> retro game available on Virtual Console -- a pretty good one, at that.<br />
<br />
The theme even extends to DSiWare, where you can get <a href="http://joystiq.com/tag/dark-void-zero"><em>Dark Void Zero</em></a>, a promotional game that outshines the game it was meant to promote. You can play it on the DSi XL, which was released in Europe today!<br />
<ul>
    <li><em>Zaxxon</em> (Arcade, 1 player, 500 Wii Points)</li>
    <li><a href="http://www.nintendo.co.uk/NOE/en_GB/games/wiiware/bit_trip_void_14493.html"><em>Bit.Trip Void</em></a> (WiiWare, 1-4 players, 600 Wii Points)</li>
    <li><a href="http://www.nintendo.co.uk/NOE/en_GB/games/wiiware/mega_man_10_16204.html"><em>Mega Man 10</em></a> (WiiWare, 1 player, 1,000 Wii Points)<em><br />
    </em></li>
    <li><em><a href="http://www.nintendo.co.uk/NOE/en_GB/games/dsiware/dark_void_zero_16211.html">Dark Void Zero</a> (</em>DSiWare, 1 player, 500 DSi Points)</li>
    <li><em>Flips: The Bubonic Boulders (</em>DSiWare, 1 player, 500 DSi Points)</li>
    <li><em><a href="http://www.nintendo.co.uk/NOE/en_GB/games/dsiware/globulos_party_16213.html">Globulos Party</a> (</em>DSiWare, 1-2 players, 500 DSi Points)</li>
    <li><em><a href="http://www.nintendo.co.uk/NOE/en_GB/games/dsiware/pinball_pulse_the_ancients_beckon_16230.html">Pinball Pulse: The Ancients Beckon</a> (</em>DSiWare, 1 player, 500 DSi Points)</li>
    <li><em><a href="http://www.nintendo.co.uk/NOE/en_GB/games/dsiware/real_football_2010_16212.html">Real Football 2010</a> (</em>DSiWare, 1-4 players, 800 DSi Points)</li>
    <li><em>New English Training: Learn with Tempo - Advanced Edition</em> (not available in the UK) (DSiWare, 1 player, 800 DSi Points)</li>
</ul><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://nintendo.joystiq.com"><img src="http://nintendo.joystiq.com/media/feedlogo.gif" alt="Joystiq Nintendo" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://nintendo.joystiq.com/2010/03/05/european-nintendo-downloads-mega-man-10-bit-trip-void-dark-vo/">European Nintendo downloads: Mega Man 10, Bit.Trip Void, Dark Void Zero</a> originally appeared on <a href="http://nintendo.joystiq.com">Joystiq Nintendo</a> on Fri, 05 Mar 2010 14:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.nintendo.co.uk/NOE/en_GB/news/2010/retro_action_returns_with_wiiware_platformer_mega_man_10_16282.html>Read</a>&nbsp;|&nbsp;<a href="http://nintendo.joystiq.com/2010/03/05/european-nintendo-downloads-mega-man-10-bit-trip-void-dark-vo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://nintendo.joystiq.com/forward/19384972/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://nintendo.joystiq.com/2010/03/05/european-nintendo-downloads-mega-man-10-bit-trip-void-dark-vo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bit-trip-void</category><category>dark-void-zero</category><category>dsiware</category><category>europe</category><category>flips</category><category>friday</category><category>globulos-party</category><category>mega-man-10</category><category>pinball-pulse-the-anicents-beckon</category><category>real-football-2010</category><category>virtual-console</category><category>wiiware</category><category>zaxxon</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Fri, 05 Mar 2010 14:15:00 EST</pubDate></item><item><title><![CDATA[Activision/Infinity Ward court documents detail ex-studio heads' many, many complaints]]></title><link>http://www.joystiq.com/2010/03/05/activision-infinity-ward-court-documents-detail-ex-studio-heads/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/05/activision-infinity-ward-court-documents-detail-ex-studio-heads/</guid><comments>http://www.joystiq.com/2010/03/05/activision-infinity-ward-court-documents-detail-ex-studio-heads/#comments</comments><description><![CDATA[<div style="text-align: center;"><img border="0" vspace="0" hspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/gavellegallawsuitforreal580px.jpg" alt="" /></div>
<div style="text-align: right;"><small>[<a href="http://www.flickr.com/photos/fabliaux/">bloomsberries</a>]</small></div>
<br />
Beyond <a href="http://www.joystiq.com/2010/03/04/ousted-infinity-ward-founders-file-suit-against-activision/">a statement released</a> by ex-Infinity Ward heads Jason West and Vince Zampella's lawyer yesterday detailing the lawsuit the two are filing against Activision, we've seen little in the way of back history on the various events that lead us to <a href="http://www.joystiq.com/tag/@call-of-duty">the debacle</a> we're seeing this week. This morning, though, Joystiq obtained the entire 16-page court document (gallery-ized below for you) that details, among many other things, the ex-employees' complaints about Activision in the wake of their untimely departure.<br />
<br />
The initial <a href="http://www.joystiq.com/2010/03/02/infinity-ward-modern-warfare-2-royalties-analysis/">claim of unpaid royalties</a> is represented in the documents, even going as far as to claim that the publisher fired West and Zampella just weeks before having to pay out said royalties. "Activision fired them in hope that by doing so, it could avoid paying them what they had rightfully earned, and to seize control of the Infinity Ward studio, to which Activision had previously granted creative control over all <em>Modern Warfare</em> branded games," the document reads. In the history lesson portion of the complaint, it's revealed that Activision allegedly purchased the studio for just $5 million originally (in two different chunks), and the <em>Call of Duty</em> franchise (including Treyarch-developed titles) has earned over <em>$3 billion</em> since 2003.<br />
<br />
Finally, the complaint claims that, before Infinity Ward agreed to develop <em><a href="http://www.joystiq.com/tag/modern-warfare-2">Modern Warfare 2</a></em>, the then-studio heads "were not eager to extend their employment" as Activision had apparently begun demanding a more constant development pace at the studio. "Despite assurances by Activision that West and Zampella would have complete freedom to run Infinity Ward as an independent studio, Activision had begun to intrude upon Infinity Ward's ability to create quality games. For example, Activision forced Infinity Ward's employees to continue producing the games at a breakneck pace under aggressive schedules, and West and Zampella were concerned that Activision was emphasizing quantity over quality." <br />
<br />
Regardless of the veracity of these allegations, it would certainly appear that the gloves have come all the way off. We'll have a more thorough breakdown of the entire document later today, but for now you can see it in its entirety below.<br />
<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/05/activision-infinity-ward-court-documents-detail-ex-studio-heads/">Activision/Infinity Ward court documents detail ex-studio heads' many, many complaints</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 05 Mar 2010 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/03/05/activision-infinity-ward-court-documents-detail-ex-studio-heads/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19385103/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/05/activision-infinity-ward-court-documents-detail-ex-studio-heads/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>call-of-duty</category><category>call-of-duty-modern-warfare-2</category><category>court-documents</category><category>game-development</category><category>infinity-ward</category><category>jason-west</category><category>lawsuit</category><category>vince-zampella</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Fri, 05 Mar 2010 14:00:00 EST</pubDate></item><item><title><![CDATA[Rock Band Weekly: The White Stripes]]></title><link>http://www.joystiq.com/2010/03/05/rock-band-weekly-the-white-stripes/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/05/rock-band-weekly-the-white-stripes/</guid><comments>http://www.joystiq.com/2010/03/05/rock-band-weekly-the-white-stripes/#comments</comments><description><![CDATA[<center><a href="http://www.rockband.com/forums/showthread.php?t=184882"><img border="1" vspace="0" hspace="0" alt=""  src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/whitestripes3510.jpg" /></a></center>It's a great time to be part of a two-piece <em>Rock Band</em> ... band. Next week, a three-pack of songs by The White Stripes will be released, each from a different album. In what might be the most appropriate music game DLC ever, "Fell in Love with a Girl" is <em>totally</em> playable in <a href="http://joystiq.com/tag/lego-rock-band"><em>Lego Rock Band</em></a>.<br />
<br />
Other tracks to be added next week include songs from The Futureheads, The James Gang, Shaimus, and, for those of you who are both Canadian and four-armed mutants, Rush drummer <a href="http://www.youtube.com/watch?v=12FyPaQfvw0">Neil Peart's version</a> of the classic <em>Hockey Night in Canada</em> theme song.<br />
<br />
While you wait on that stuff, why not browse the new <a href="http://www.joystiq.com/2010/03/04/rock-band-network-live-on-xbox-360-105-songs-available/">Rock Band Network</a> selections? If you're playing on Xbox 360, that is. Everyone else: continue waiting.<p><a href="http://www.joystiq.com/2010/03/05/rock-band-weekly-the-white-stripes/" rel="bookmark">Continue reading <em>Rock Band Weekly: The White Stripes</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/05/rock-band-weekly-the-white-stripes/">Rock Band Weekly: The White Stripes</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 05 Mar 2010 12:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.rockband.com/forums/showthread.php?t=184882>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/05/rock-band-weekly-the-white-stripes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19385113/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/05/rock-band-weekly-the-white-stripes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>neil-peart</category><category>rock-band</category><category>rock-band-2</category><category>rock-band-dlc</category><category>rock-band-weekly</category><category>shaimus</category><category>the-futureheads</category><category>the-james-gang</category><category>the-white-stripes</category><category>white-stripes</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Fri, 05 Mar 2010 12:40:00 EST</pubDate></item><item><title><![CDATA[You should probably watch this Bit.Trip Runner trailer]]></title><link>http://www.joystiq.com/2010/03/05/bit-trip-runner-wiiware-trailer/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/05/bit-trip-runner-wiiware-trailer/</guid><comments>http://www.joystiq.com/2010/03/05/bit-trip-runner-wiiware-trailer/#comments</comments><description><![CDATA[<center><a href="http://www.youtube.com/watch?v=G7f7OZpuffM"><img hspace="0" vspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/runner3510.jpg" alt="" /></a></center>Gaijin Games has released the first trailer for <a href="http://joystiq.com/tag/bit-trip-runner"><em>Bit.Trip Runner</em></a>, the fourth game in the WiiWare <em>Bit.Trip </em>series. Now we can see what the developer means by calling it a "rhythm platformer." The layout of the stage, from enemies to terrain, is all designed in accord with the chiptune soundtrack, and Commander Video, the franchise hero, jumps, slides, and collects gold at super-high speed -- all to the beat of 8-bit-inspired music. <br />
<br />
We wanted to point to one specific moment in the video (posted after the break), but, as trailers tend to be, this one's <em>full</em> of moments. So, see if you can spot Super Meat Boy! Check out that <em>Pitfall</em> level! Watch out for the ... giant miner? ... Who shoots fireballs at you from a lantern? While you're on a treadmill?<p><a href="http://www.joystiq.com/2010/03/05/bit-trip-runner-wiiware-trailer/" rel="bookmark">Continue reading <em>You should probably watch this Bit.Trip Runner trailer</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/05/bit-trip-runner-wiiware-trailer/">You should probably watch this Bit.Trip Runner trailer</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 05 Mar 2010 09:35:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.youtube.com/watch?v=G7f7OZpuffM>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/05/bit-trip-runner-wiiware-trailer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19384797/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/05/bit-trip-runner-wiiware-trailer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bit-trip-runner</category><category>chiptunes</category><category>gaijin-games</category><category>platformer</category><category>rhythm</category><category>rhythm-platformer</category><category>trailer</category><category>video</category><category>wiiware</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Fri, 05 Mar 2010 09:35:00 EST</pubDate></item><item><title><![CDATA[Nintendo's Dunaway says DS has 'room to grow' in US market]]></title><link>http://www.joystiq.com/2010/03/04/nintendos-dunaway-says-ds-has-room-to-grow-in-us-market/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/04/nintendos-dunaway-says-ds-has-room-to-grow-in-us-market/</guid><comments>http://www.joystiq.com/2010/03/04/nintendos-dunaway-says-ds-has-room-to-grow-in-us-market/#comments</comments><description><![CDATA[<div style="text-align: right;"><center><a href="http://games.venturebeat.com/2010/03/02/nintendo-isnt-worried-about-apple-and-you-wont-see-mario-on-facebook/"><img hspace="4" vspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/cammy-dsixl-022510.jpg" /></a></center><small>[Business Wire]</small></div>
Nintendo of America VP Cammie Dunaway thinks the Nintendo DS is going to keep on getting bigger in America. (And no, not just <a href="http://www.joystiq.com/tag/nintendo-dsi-xl">literally</a>.) Speaking with <a href="http://games.venturebeat.com/2010/03/02/nintendo-isnt-worried-about-apple-and-you-wont-see-mario-on-facebook/">VentureBeat</a>, the executive highlighted the tremendous success of the Nintendo handheld. "We had our best year ever, selling 11.2 million units. That has never been done by any game platform ever."<br />
<br />
Yet, in spite of its success, Dunaway believes there's still a lot more to be done with the US market. Dunaway notes that -- in terms of market penetration -- "in Japan, one in two consumers has a DS." But in America? "It is one in four. So we have room to grow." Essentially, if Japan is the benchmark for America, Nintendo must sell twice as many DS systems as it already has.<br />
<br />
If there's one thing we've learned not to doubt this generation, it's Nintendo's ability to sell systems and make money. <a href="http://www.joystiq.com/2010/02/11/january-npd-mass-effect-2-debuts-at-2-hardware-is-down/">In January</a>, the company was able to sell over 400,000 units in America -- and that figure is likely to grow with the introduction of the DSi XL <a href="http://www.joystiq.com/2010/02/24/dsi-xl-releasing-march-28-for-190-in-north-america/">in March</a>. Perhaps we need to add even more money to this <a href="http://www.joystiq.com/2008/08/29/nintendough-fiscal-2009-forecast-raised-again/">already-overused JPG</a>.<br />
<br />
[Via <a href="http://www.edge-online.com/news/nintendo-us-not-expecting-yoy-increase-in-wii-sales">Edge</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/04/nintendos-dunaway-says-ds-has-room-to-grow-in-us-market/">Nintendo's Dunaway says DS has 'room to grow' in US market</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 04 Mar 2010 21:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://games.venturebeat.com/2010/03/02/nintendo-isnt-worried-about-apple-and-you-wont-see-mario-on-facebook/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/04/nintendos-dunaway-says-ds-has-room-to-grow-in-us-market/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19384001/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/04/nintendos-dunaway-says-ds-has-room-to-grow-in-us-market/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cammie-dunaway</category><category>ds</category><category>dsi-xl</category><category>nintendo</category><category>nintendo-ds</category><category>nintendo-dsi-xl</category><category>nintendo-of-america</category><category>sales</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Thu, 04 Mar 2010 21:30:00 EST</pubDate></item><item><title><![CDATA[MadWorld for an insanely low $10]]></title><link>http://nintendo.joystiq.com/2010/03/04/madworld-for-an-insanely-low-10/</link><guid isPermaLink="true">http://nintendo.joystiq.com/2010/03/04/madworld-for-an-insanely-low-10/</guid><comments>http://nintendo.joystiq.com/2010/03/04/madworld-for-an-insanely-low-10/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.newegg.com/Product/Product.aspx?Item=N82E16878142038"><img hspace="0" vspace="0" border="0" alt="" src="http://www.blogcdn.com/nintendo.joystiq.com/media/2010/03/madworldbox.jpg" /></a></div>
Look, we don't like giving out ultimatums here; people are free to do what they want and we wouldn't dare dream of interfering. But we feel like we just can't go on if you don't own a copy of Platinum Games' <a href="http://www.joystiq.com/tag/madworld"><em>MadWorld</em></a> -- or have at least <em>played it</em> -- at this point in time.<br />
<br />
So, we'd like to point out this sale over at <a href="http://www.newegg.com/Product/Product.aspx?Item=N82E16878142038">Newegg</a>. The game will only set you back a double sawbuck ($10) and even has free shipping -- there's really no excuse for you to refuse our request. <em>Fine</em>, you don't even have to play it. Just give it to a friend and hang out while they enjoy the over-the-top carnage and hilarious commentating duo of Greg Proops and John Di Maggio. Relationships are give and take, so work with us here, guys!<br />
<br />
[Via <a href="http://www.cheapcollegegamers.com/forum/showthread.php?t=6265">Cheap College Gamers</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://nintendo.joystiq.com"><img src="http://nintendo.joystiq.com/media/feedlogo.gif" alt="Joystiq Nintendo" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://nintendo.joystiq.com/2010/03/04/madworld-for-an-insanely-low-10/">MadWorld for an insanely low $10</a> originally appeared on <a href="http://nintendo.joystiq.com">Joystiq Nintendo</a> on Thu, 04 Mar 2010 19:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.newegg.com/Product/Product.aspx?Item=N82E16878142038>Read</a>&nbsp;|&nbsp;<a href="http://nintendo.joystiq.com/2010/03/04/madworld-for-an-insanely-low-10/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://nintendo.joystiq.com/forward/19384085/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://nintendo.joystiq.com/2010/03/04/madworld-for-an-insanely-low-10/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>deal</category><category>deals</category><category>madworld</category><category>newegg</category><category>platinum-games</category><category>sega</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 04 Mar 2010 19:15:00 EST</pubDate></item><item><title><![CDATA[Shin'en lighting up WiiWare with Jett Rocket]]></title><link>http://nintendo.joystiq.com/2010/03/04/shinen-lighting-up-wiiware-with-jett-rocket/</link><guid isPermaLink="true">http://nintendo.joystiq.com/2010/03/04/shinen-lighting-up-wiiware-with-jett-rocket/</guid><comments>http://nintendo.joystiq.com/2010/03/04/shinen-lighting-up-wiiware-with-jett-rocket/#comments</comments><description><![CDATA[<center><a href="http://jett-rocket.shinen.com/"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/jettrocket3410.jpg" /></a></center>Shin'en, developer of the DS<span style="font-style: italic;"> Nanostray </span>games, as well as the recent WiiWare release <a href="http://www.joystiq.com/2010/02/15/nintendoware-weekly-phoenix-wright-sonic-and-knuckles-spotto/"><em>Art of Balance</em></a>, has announced a new 3D platformer for WiiWare. <a href="http://jett-rocket.shinen.com/"><em>Jett Rocket</em></a> looks like your basic 3D platformer, but <span style="font-style: italic;">slightly</span> smaller in scale, with three areas of the planet Yoroppa to explore. It looks impressive, with graphics that recall <em>Super Mario Galaxy</em>.<br />
<br />
With a name like Jett Rocket, you'd expect some kind of powered vehicles, and the game features three: a paraglider, a "Jet Boat," and a "Jet Snowboard." Wouldn't that melt all the snow?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://nintendo.joystiq.com"><img src="http://nintendo.joystiq.com/media/feedlogo.gif" alt="Joystiq Nintendo" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://nintendo.joystiq.com/2010/03/04/shinen-lighting-up-wiiware-with-jett-rocket/">Shin'en lighting up WiiWare with Jett Rocket</a> originally appeared on <a href="http://nintendo.joystiq.com">Joystiq Nintendo</a> on Thu, 04 Mar 2010 17:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://jett-rocket.shinen.com/>Read</a>&nbsp;|&nbsp;<a href="http://nintendo.joystiq.com/2010/03/04/shinen-lighting-up-wiiware-with-jett-rocket/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://nintendo.joystiq.com/forward/19383873/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://nintendo.joystiq.com/2010/03/04/shinen-lighting-up-wiiware-with-jett-rocket/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>jett-rocket</category><category>platformer</category><category>shin-en</category><category>shinen</category><category>wiiware</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 04 Mar 2010 17:15:00 EST</pubDate></item></channel></rss>